Craft The World

Craft The World

Mysteries of the Old Gods
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Update: Jan 8 @ 1:11pm

ver. 0.791

Changes in the "Mechanism Branch":
- 3 new drilling machines have been added. The characteristics of 2 previous drilling machines have been changed. All characteristics and resources required for the operation of the machines are indicated in their descriptions;
- "Builder" and "Stone paver" machines have been added. Visually, these machines are similar to drilling machines, but have certain technical differences. "Builder" and "Stone paver" are designed to install blocks of earth and stone to level -1. At the same time, the machines have a very low drilling coefficient, so they can only be used if there are no blocks in the foreground or background on their path;
- new resources for crafting machines have been added, among which an image of a metal ingot from the "Invasion" DLC was used. This is a duplicate of the original item with alternative crafting. Since there are currently no plans to adapt this DLC, the current decision was made;
- crafting has been changed for some items.

Changes in the "Building branch":
- added arches. Some arches have properties similar to torches or lamps. Feature of the construction: if there is a block in the background when installing the arch, the arch will have the final appearance. Otherwise, when installing the arch, the back of the arch in the background will be built first, and if second item is used, the front of the arch will be built and only after that the arch will have the final appearance;
- simplified crafting for some building structures;
- added the occurrence of fire for most wooden building structures.

Other changes:
- added "Essence of Fire" for yellow dragons with a certain chance of dropping, "Essence of Lightning" for blue dragons;
- updated the "creatures.xml" file in the "x-files" folder to game version 1.11.002;
- other small changes.

Update: Oct 22, 2024 @ 12:50pm

ver. 0.781

Changes:
- bridges added. Most bridges have certain elements with multiple display options. Some bridges have a "fall chance" for the gnome (see description);
- a Halloween pet house has been added to the research tree. The missing crafting element will randomly drop when exploring the third layer of the earth;
- other small changes.

Update: Aug 13, 2024 @ 10:52am

ver. 0.771

Changes in the "Mechanisms" branch:
- the crafting recipes for aluminum, durable alloy, foundry machine (steel ingots) and all its components have been removed from the research branch;
- two new foundry machines for the production of aluminum and durable alloy, as well as new components for their crafting have been added. Foundry machines work on the principle of a wine barrel.

Changes for the "Lost Treasury" room:
- two new room complex layout options have been added;
- crafting recipes have been added for statues, shelves and steps in the drop;
- several new objects have been added.

Added mercenaries:
An Orca Trader has been added to the map, who works on the principle of an incubator. You need to give her one coin, in exchange for which you will receive various items:
- a list of required items for exchange;
- crafting recipes for mercenaries ("Contract"). Each world has its own set of mercenaries, but their number is 4;
- the recipe for crafting the "Flag of Mercenaries". It can be exchanged with the Orca for the "Guard Post", which also works on the principle of an incubator and to which mercenary contracts must be applied. The behavior of mercenaries is such that they patrol the territory near the "Guard Post" in a certain radius;
- recipes for crafting food sets. They are not used as food, but they are necessary for obtaining various creatures from the Orca.
Among the items that can be obtained from the Orca by exchange, there is a recipe for crafting the "Underwater Grotto", which must be installed at the bottom of a reservoir. It works on the principle of an incubator. At the moment, there is only one resource for it - shrimp, for the spawn of cuttlefish.

Other changes:
- several new dishes have been added;
- the recipes for crafting "Piles of Ore" have been removed from the drop of the Earth and Stone Mines and added to the exchange with the Elf Trader;
- other small changes.


P.S.: Among the mercenaries, you can hire gargoyles. During testing, a bug was discovered - if there is an obstacle two blocks high in their patrol radius, they freeze and sometimes do not react to enemy mobs. At the moment, I do not know how to fix this bug. Considering that, unfortunately, I had to abandon the introduction of mercenaries with a different, more diverse behavior, I still decided to leave gargoyles in the list of mercenaries, because under the condition of a flat surface or a height difference of one block, the bug does not appear.

Update: Jun 1, 2024 @ 1:12pm

ver. 0.761

ATTENTION!
This update introduces changes that will require additional actions from you in order for the mod to work correctly. Otherwise you will not be able to play with this mod. All information is posted on the main page of the mod in the "Discussions" section.

Changes with aquatic inhabitants:
- four new creatures have been added, two of which will spawn in reservoirs above the horizon, and the other two - in reservoirs underground. This is true for the Forest World, Desert and Underworld (except for the octopus, it is disabled in this world). In the Snow World, all 4 creatures will spawn in bodies of water underground;
- a resource obtained from cuttlefish - cuttlefish ink, which will replace coal when crafting an inkwell;
- a resource obtained from a stingray - an electric charge, which is used when crafting batteries and most staves.

Changes for the "Swamps" room:
- a new plant has been added. Drop – yellow berries;
- for swamp frogs, a drop in the form of eggs has been added, which can be placed in the incubator. Eggs produce regular frogs with drops in the form of frog legs;
- several new objects have been added.

Balance changes in the food branch:
- for most food, the ability to restore health has been removed or significantly reduced. The exceptions are golden apples and yellow berries (10%), canned food (5%), Brazier food (3%);
- the ability to restore satiety and health has been removed from all drinks. The main function of drinks is to increase speed. All drinks were evenly distributed throughout the research branch and have distinctive characteristics (see description). Drinks are tea, juice, beer, wine;
- the ability to increase speed for gnomes has been removed from all "health elixirs". "Health elixirs" are - "Bandage", "Health Elixir", "Tincture".

Other changes:
- added spawn of crabs;
- added new dishes and drinks;
- other small changes.

Update: May 1, 2024 @ 9:11am

ver. 0.751

Changes for "Ice Islands":

- several new islands have been added and old ones have been changed. The islands are combined into templates that will be randomly generated when starting a new game;
- plants have undergone changes, now they will appear more randomly. A new plant has been added. The location, drop, and respawn time of some plants have been changed;
- added Elf Trader. It works on the principle of an incubator. To begin with, the Elf will need one coin, in return for which he will give a list of goods that are suitable for exchange. In addition to various resources, you can get old safes from the Elf, from which several chests randomly drop out. Each chest contains 4 types of different things, where the rarest (1% drop chance) is one of the elements of the final armor or weapon. In order to obtain certain goods from the Elf, you need bags of diamonds, the crafting recipes for which are located somewhere on the Ice Islands...;
- added cormoloon. They can be caught and bred on a farm. Resource – lard;
- for all mobs, the HP and attack characteristics have been increased by 1.5 times, and the respawn time has been reduced from 60 to 45 minutes. These changes have been applied to most mobs from The "Lost Treasury";
- added several secret objects.

Other changes:

- several new dishes have been added;
- added sounds for some actions;
- other small changes.

Update: Feb 1, 2024 @ 5:35am

ver. 0.740

Changes in the food branch:

- added for growing grapes and pumpkins;
- added honey production. The hives will drop a resource that must be placed on the ground and broken with a pickaxe to obtain honeycombs and wax. Wax is used in most lamps and fixtures instead of oil;
- for potato, cucumber, tomato and corn plants, the drop of resources has been reduced by approximately 2 times. But for these plants, with a small chance, a "Harvest" drop has been added, which can either be disassembled in the inventory, or placed on the ground and broken with a pickaxe;
- for grape plants with a small chance of dropping elite seeds, added;
- new dishes added;
- production of new types of beer and wine has been added.


Other changes:

- added earthen and stone mines. After the mines are finished working, you can get recipes that will allow you to store large amounts of earth and stone (the principle of operation is similar to that of safes);
- resource drops have been changed for some plants on the Ice Islands;
- other small changes.

Update: Dec 20, 2023 @ 6:20am

ver. 0.731

Attention! This update used the DLC Heroes.

Main changes:

- the modification is adapted for the DLС Heroes. The changes affected four heroes: Anu Ran, Paladin, Nostradwarvus and Ulvards. Now, to get a hero, you need two elements to craft the statue. The second element can be found in various secret rooms that are located on the map: two statue elements are in the "Ice islands", one is in the "Lost Treasury" and another is in a separate room on the same level as the "Swamp". For these four heroes, the ability to be resurrected in case of loss has been added;
- added safes in which you can store extra coins. Most of the recipes for crafting safes are in the "Lost Treasury";
- added for growing corn and cabbage. Some of the dish recipes were changed to accommodate new products;
- other small changes.

All of the above changes were tested in game version 1.9.006.


- most of the new items from update 1.10.000 have been added to the research tree. All items have been added without any changes.

P.S.: If in the new version of the game the modification does not work as before, then write about it in the comments.

Update: Dec 4, 2023 @ 6:09am

Update: Dec 4, 2023 @ 6:07am

Update: Dec 4, 2023 @ 5:45am

ver. 0.722

Main changes:

- added brazier. With its help you can prepare 3 types of dishes. The brazier works on the principle of an incubator;
- added the possibility of limited crafting of coins;
- added 2 new views for the "Swamp" room. In addition, the Swamps have become more dangerous, evil forces are now hiding in this place;
- added the secret room "Lost Treasury";
- other small changes.