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tModLoader

Orchid Mod
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Update: Dec 31, 2022 @ 2:22pm

Version 1.4.0.8 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Fixes #
- Thorium 1.4 Compatibility
- Potentially fixed rare crashes.

Update: Aug 19, 2022 @ 6:34am

Version v1.4.0.7 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Additions #

< Alchemist >
- Added Stardust Samples (Crafted).
- Added Mushroom Spores Extract (Given by the Chemist).
- Added new hidden reactions.

# General Changes #

- Undiscovered special hints are now displayed in orange in the hidden recipe codex.
- Added orchid shadow chest loot to obsidian crates (12.5%).
- Updated Hallowed and Titanium Spangenhelms.
- Visceral Mycelium now requires 5 Crimtane Bars to craft.
- Vitriol Mycelium now requires 5 Demonite Bars to craft.
- Added more blinkroot in mineshafts.

- Playing Card : Guardian of the Night:
- Hitbox now matches the sprite.
- Required distance has been reduced from 300 to 256 (16 blocks).
- Cooldown after attack reduced from 30 to 25.

- Tooltips Changes :
- Gelatinous Samples.

- Sprite Changes :
- Forest Samples projectile.
- Lily set.
- Glowing Mushroom Extract.
- Hallowed Spangenhelm.

# Fixes #
- Forest Samples projectile now spawns on slopes.
- Fixed Visceral Mycelium explosion sound.

Update: Aug 3, 2022 @ 5:35am

Version v1.4.0.6 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Additions #

< General >
- Added Abyss Drill (Tool : Crafted).

# General Changes #

- Tooltips Changes :
- Terra Scepter (fix).
- Palladium Scepter (fix).
- Copper Scepter (fix).
- Blood Caller, Shadow Weaver (shaman), Crimson and Demonity Catalysts (alchemist) droprates are now 25% from orbs/hearts.

- Sprite Changes :
- Salvaged Toolbox.

# Balance changes #

< Shaman >
- Buffed ALL shaman damage by 20% (gave a base 20% damage increase).
This is a temporary bandaid, waiting for an overhaul of the exhaustion mechanic.
- Buffed Enchanted Scepter damage to 11 (from 9) and damage scaling.
- Buffed Adorned Branch damage to 6 (from 5).

< Alchemist >
- Glowshroom Healing now has a 15 seconds cooldown.

# Fixes #

- Fixed Blood Caller projectile name.
- Fixed Meteor Phasestaff requiring 4 bonds instead of 3 to get empowered damage.
- Fixed Adamantite Scepter not working as intended.
- Fixed Lilies in multiplayer.
- Fixed Croupier NPC UI in multiplayer.
- Fixed a possible ID sync issue with configs.
- Fixed worldgen crashes.
- Removed -Shaman Class- tag from Abyss Wings.
- Fixed Shadow Orb/Hearts item drops.

Update: Jul 23, 2022 @ 1:34pm

Version v1.4.0.5 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
- Sprite Changes :
- Shaman Emblem.

# Fixes #
- Fixed perishing soul still needing more than 3 active bonds to launch faster.
- Fixed "Purifying Lilies" reaction behaviour in multiplayer.

Update: Jul 22, 2022 @ 2:18pm

Version v1.4.0.4 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Fixes #
- Fixed Enchanted Rune not working as intended.
- Fixed PC : Living Nightmare.
- Fixed Lily set visuals.

Update: Jul 19, 2022 @ 2:52pm

Version v1.4.0.3 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Fixes #
- Fixed an error with the Harpy Anklet.

Update: Jul 19, 2022 @ 2:32pm

Version v1.4.0.2 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# General Changes #
- Added Bestiary Icon.
- Updated research requirements.
- Removed Sun Priest Satchel "tooltip".

- Sprite Changes :
- Harpy Set.
- Sun Priest Set.
- Feather Scepter.

# Balance changes #
< Shaman >
- Buffed Perishing Soul projectile to launch faster, fixed a mistake in the tooltip, the projectile launch time now caps at 3 active bonds.

< Alchemist >
- Nerfed Demon Breath damage scaling.

# Fixes #
- Fixed Alchemist UI displaying in front of the Hidden Reaction codex.
- Fixed incorrect Alchemist "main projectile" damage values.
- Fixed Alchemist "secondary projectiles" not scaling off of generic damage mutlipliers.
- Fixed Bundle of Clovers being unobtainable from crates.
- Fixed Ice Flake.
- Fixed Taiga Truncheon.
- Fixed an issue with all armor chest pieces.

Update: Jul 18, 2022 @ 9:55am

Version v1.4.0.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Balance changes #

< Shaman >
- Exhaustion cost cannot be reduced to 0 anymore.

# Fixes #
- Fixed Config Text.
- Fixed NPC drops.

Update: Jul 17, 2022 @ 2:02pm

Version has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/