RimWorld

RimWorld

Stargates!
Showing 1-10 of 25 entries
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Update: Apr 12, 2024 @ 10:26pm

- Updated to 1.5.

Update: Jul 13, 2023 @ 10:17pm

- Made unstable vortex exclude standable things only instead of whitelisting specific things

Update: Jan 1, 2023 @ 9:47pm

- Advanced / Makeshift gates are now available to craft at the fabrication bench
- Fixed a bug with stack mods causing whole stacks of glyph slabs to be consumed

Update: Oct 26, 2022 @ 8:42am

- Added back support for 1.3

Update: Oct 21, 2022 @ 8:59pm

- Changed supported versions and recompiled for v1.4

Update: Oct 13, 2022 @ 12:11am

- Fixed loading bug where stacks wouldn't be loaded correctly.
- Makeshift gates now show their power requirement.

Update: Sep 24, 2022 @ 4:16am

- Added force-close option to stargates.

Update: Sep 21, 2022 @ 7:29am

- Gates will now stay open when they are being loaded, regardless of elapsed time.
- Added verbose logging.

Update: Aug 12, 2022 @ 9:10am

- Enemies should no longer spawn in the unstable vortex (they may still walk into it afterwards)
- Any stack over >2000 market value total will be rebalanced to be <2000

Update: Aug 9, 2022 @ 8:37pm

- Fixed bug preventing stargates from being reinstalled
- Rebalanced research cost of irises and gates