Stellaris

Stellaris

! Sartek Tradition - Ascension Perk Merger
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Update: May 25, 2023 @ 3:11pm

Quickfix V3.1 (for Stellaris 3.8) >

  • Transcended learning, Imperial Prerogative and Executive Vigor add vanilla (early changes from unreleased 3.8.3) and new modded changes (from ESAP), each grant leader capacity and Trascended learning now adds leader pool size.

Update: May 23, 2023 @ 3:26am

Quickfix V3.1 (for Stellaris 3.8) >

  • Transcended learning now uses: country_leader_cap_add = 2; instead of leader_skill_levels = 2 /// 3.8 changed this
  • Pop category - drones fix, modifier_category = pop now goes above triggered modifiers so it applies modifiers correctly.

Update: May 21, 2023 @ 12:01pm

Quickfix V3.1 (for Stellaris 3.8) >

  • Fixed Galactic Force Projection, -country_command_limit_add- changed to -command_limit_add-.

Thank you for the report @Hebbu10!

Update: May 17, 2023 @ 8:15pm

Quickfix V3.1 (for Stellaris 3.8) >

  • Erased some unnecessary AP paths script from the "_perks" file.

Update: May 17, 2023 @ 6:24pm

Update V3.1 (for Stellaris 3.8) >

  • This mod no longer handles Psy-Cyber-Bio merges. It still replaces paths for Planetary Diversity compatibility and to get rid of the 7 tradition pick restriction set by Paradox to ascension paths.
  • ESAP and !RAA fix has been erased since !RAA already integrated that fix and is no longer needed.
  • ESAP compatibility is now integrated here in the main mod, I'm now an ESAP collaborator.
  • economic_gategories and static_modifiers updated for new version.

Update: Apr 29, 2023 @ 3:50pm

Quickfix V2.4 (for Stellaris 3.7) >

  • Updated event action.64, with a little edit >### count_species_pop = { count > 0 } ###< that greatly improves the performance, especially in late game.

Thank you @Inny and @Rodahtnov!

Update: Apr 13, 2023 @ 6:50am

Quickfix V2.4 (for Stellaris 3.7) >

  • Erased sneaky .bak file for previous changes to take effect.

Thank you @Zares for reporting this!

Update: Apr 12, 2023 @ 9:48am

Quickfix V2.4 (for Stellaris 3.7) >

  • Added cloaking tradition_swap to Enigmatic Engineering (as long as you have First Contact DLC, this should work as intended).

Thank you @In'ei and @Noxara for reporting this!

Update: Mar 18, 2023 @ 7:42pm

Quickfix V2.4 (for Stellaris 3.7) >

  • Erased 00_common_categories.txt.bak in case it causes any future issues.

Update: Mar 18, 2023 @ 7:18pm

Quickfix V2.4 (for Stellaris 3.7) >

  • Added ap_archaeoengineers.