Hearts of Iron IV

Hearts of Iron IV

Red Flood
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Update: Mar 23 @ 1:46am

Update: Mar 23 @ 1:38am

Update: Jan 17 @ 12:07am

Update: Jan 6 @ 3:12pm

Update: Jan 6 @ 8:31am

Update: Sep 18, 2024 @ 4:46pm

Small patch to fix a crash and other small bugs.

Update: Jun 23, 2024 @ 5:30pm

Compatibility patch for Hearts of Iron IV version 1.14.6

Update: Mar 28, 2024 @ 12:46pm

0.3.7.4 Two Steps Forward -> 0.3.7.5 Two Steps Forward:

Bug fixes and Changes:

Full Trial of Allegiance Compatibility
Fixed Kazan Unification crashing the game
Improved compatibility for users without BBA and NSB
Fixed Hejaz not having an air base despite having an air force
Fixed an issue where air squadrons were being deployed to incorrect states
Britain, France, Russian Empire, and Mantetsu no longer have chassis without turrets in their armoured divisions
Added an air force to Austria at game start
Added unique names for certain countries’ planes and tanks
Changes to equipment localisation
Fixed Polish tank icons
Fixed Asian generic general portraits being displayed in places they shouldn’t
Migrated new technologies and modifiers
Fixes to strategic regions
Fixed wrong ideology triggers for California
Removed localisation duplicates for air ace events
Various other bugs and fixes

Update: Feb 20, 2024 @ 11:40am

Minor bugfixes to Russian Reunification and Finnish events, among others.

Update: Feb 6, 2024 @ 12:07pm

Bug fixes and Changes:
Myriad fixes to Russian Reunification
Buffed Armenia, added officer corps, fixed missing minister icons
Fixed Sturzo and Nitti’s Italy referencing Turkish territories that no longer exist
Gajda has his claims restored into proper operation once more
The Sunset Crash happens no matter if Japan is victorious or not (in case of victory, the civil war is still averted)
Anhui, in case of being annexed via their focus tree, doesn’t always go to Mantetsu anymore
Kazan split has been removed, so whoever controls Siberia won’t get half of Kazan for free anymore
Removed remaining references to the old Zheltorossiyan famine
Added two Zheltorossiya events to the starting chain to better explain how Bogdanov is dethroned
Fixed Russian Empire and Novorossiyan ministers disappearing after the civil war reconstruction tree is completed
Fixed Polish ministers for the military dictatorship being locked behind mutually exclusive focuses
Fixed “We are observing” description for faction observers (sorry)
Fixed various US focuses that gave factories not also giving building slots
Fixed Iceland being given to socialist Denmark inadvertently
Fixed various legacy issues for California
Fixed a flag issue with the US Technate
Fixed German release event for when Austria has conquered Germany
Fixed two Finland events for Aspa
Fixed Mongolian tags occasionally getting annexed randomly during unification
Added missing land doctrine AI triggers
Fixed missing France-Wallonia crisis missing world tension localisation
Cleaned up some requirements for UK colonial policy
Bandera doesn’t put Kolchak in charge of Russia anymore
Various other bugs and fixes

Known Issues:
AI not fully annexing countries it has defeated
Missing localisation
Some countries are missing MIOs or have specific MIO traits missing
Annexation events and scripted peace deals are still WIP and may have bugs
Stalemates/AI failing to advance
Edge cases where the AI declares wars on nations they cannot reach
Missing/bugged national spirit GFX
Russian scripted peace deals may not trigger if the war score of two warlords on the same side is close or equal
Californian superevents might not work properly
Refitting ships without MtG is impossible