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Fargo's Souls Mod
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Update: Dec 17, 2023 @ 11:27am

NEW UPDATE - V 1.6.2.1

Valhalla Enchantment and Paradox Wolf Soul dash now works with Dash Key
Added boss names to Treasure Bags
Fixed the DLC chat message showing without having any supported mods
Fixed the Eternity Mode base stat increase applying twice
Fixed Lifelight aura and DR issues
Fixed the space breath meter draining oddly
Fixed overlap between Legendary Mode and the Eternity icon on world load screen
Fixed Boss Checklist displaying the wrong item for Abominationn's summoning method
Fixed Adamantite Enchant center projectile having incorrect damage scale
Fixed Destroyer projectile damage reduction being able to reduce it to 0
Fixed several tooltips

Update: Dec 9, 2023 @ 6:20pm

NEW UPDATE - V 1.6.2

New Eternity icon on world load screen
Added a config for enemies glowing during the night in Eternity Mode before any boss is killed
Added chat disclaimer messages on world join for Fargo's Souls DLC and the wiki

Added new Eridanus theme: Platinum Star
Changed Eridanus sphere telegraph

Deviantt changes:
-Rotates in a random direction while performing the Wyvern orb spiral attack
-Does less teleports before repeated hammer spirals in Phase 2
-New telegraph for Guardians attack
-Increased her movement speed at the start of the mimics attack
-Rune wizard outer aura pulls you in instead of inflicting debuffs
-Sparkling Love now has proper physics accelerating rotation

Eternity Skeletron deals no contact damage for 3 seconds after spawning

Improved visuals for Eternity Wall of Flesh

Adamantite Enchant: Spread increases more slowly

Baron's Tusk:
-Benefits less from melee speed
-Damage 95 -> 70
(Compensation for previous Tungsten Enchant changes)

Eternity Mode item balance:
-Titanium/Adamantite Sword +40->35% damage and speed
-Excalibur/Gungnir: +25% damage and speed
-Halved damage reduction of Warmth Potion

New Tim's Concoction drops:
-Gender Change Potions from Man Eaters, Nutcrackers and Parrots
-Biome Sight Potions from Corrupt/Vicious Bunnies, Goldfishes and Penguins

Parrots now instakill women on Masochist Mode

Update: Nov 21, 2023 @ 7:17am

NEW UPDATE - V 1.6.1.2
-Fixed localization issues

Update: Nov 18, 2023 @ 4:07pm

NEW UPDATE - V 1.6.1.1
-Abominationn (Masochist Mode): Health decreased by 10%, nerfed basic scythe attack
-Nano Core: Summoner mode deals 15% less damage
-Pearlwood Enchant: Force effect now provides an extra crit reroll, star dies upon hitting an enemy
-Mechanical Leash of Cthulhu damage 160 -> 155
-Omniscience Staff damage 302 -> 312
-Staff of Unleashed Ocean damage 140 -> 115
-Pure Heart eaters and creepers apply a new debuff with effects of Ichor and Cursed Flames
-Added new explosion effect for Obsidian Enchantment
-Added a toggle for Gelic Wings jump
-Fixed issues with Shinobi Enchantment dashes
-Fixed several incorrect tooltips
-Fixed some other lesser issues
-Several resprites

Update: Nov 16, 2023 @ 9:38am

NEW UPDATE - V 1.6.1

Major features:
-Reworked Eternity Advisor display
-NEW ITEM: The Blastbiter
-NEW ITEM: The Biggest Sting
-READDED ITEM: Omniscience Staff

-Eternity Mode change: Damage reduction capped at 75%
-Internal restructure and rework for damage reduction
-All modifiers on player final damage are now additive, unless otherwise stated

-Defense prefixes provide 1 less defense in Pre-Hardmode
-Defense prefixes provide +5 max life

Other changes:
Mutant:
-Decreased arena aura size during p1 sphere rings attack
-Increased duration of p1 sphere rings attack in Masochist Mode
-During the p1 spear dash attack, arena aura is locked in a stationary position in Masochist Mode
-Mutant p1 arena is enlargened while stationary for dash spam attack in Masochist Mode
-Mutant moves along with Slime Rain
-Fixed bug where p1 arena aura became invisible when Mutant is offscreen
-Banished Baron:
Base health 30500 -> 32000
Reduced delay between phase 1 attacks and increased swim speed
-Lifelight:
Base health 44000 -> 42000
Changed mine spawning logic for phase transition attack (it's easier now)
-Trojan Squirrel:
-Tons of visual polishing touches and tweaks
-Made squirrel rain attack 1 second faster
-Slightly decreased telegraph time to compensate for it no longer being ambiguous due to visual changes
-King Slime (Eternity):
Minor rework
-Eye of Cthulhu (Eternity):
Minor rework
-Lunar Pillars (Eternity):
Reworked Nebula Pillar idle attack
Improved pattern of Nebula Pillar Arcanum attack shots
Nebula Mirage pillars now have a random start angle (still evenly spread)
Vortex Pillar ends Vortex desperation attack when you die
Reworked Vortex Pillar lightning and added new attack variant
-Empress of Light (Eternity):
Projectiles now get low opacity when they aren't damaging
-Queen Slime (Eternity):
Queenly Smash now deals no damage on Eternity, only Masochist
-Destroyer (Eternity):
Reduces the actual damage of projectiles that hit him by 25%
Coiled up segments at the start of the fight are immune to damage
-Queen Bee (Eternity):
Contact damage in dash mode inflicts Broken Armor for 5s
-Skeletron (Eternity):
Transforms into Dungeon Guardian at daytime

-New health buffs that only apply to Expert Eternity (not Master):
Deviantt +40%
Wall of Flesh +30%
Plantera +20%
Golem +25%

-Several champions now have a chance to drop Solutions on-hit on Don't Dig Up:
Timber Champion drops Brown Solution
Life Champion drops Blue Solution
Nature Champion drops the rest, depending on the hit head

-Reworked Fish Stick
-Big Sting is now a slow-firing launcher, minigun is now The Biggest Sting
-Overgrown Key damage 30 -> 49
-Vineslinger damage 52 -> 58, increased speed and travel distance
-Mahoguny damage 45 -> 59
-Small/Big Sting now receive a 10% damage bonus from the Hive Pack effect
-Mechanical Leash of Cthulhu damage 244 -> 160 and receives less benefit from Shroomite Enchantment
-Slime Slinging Slasher damage 367 -> 335
-Hellzone damage 262 -> 274
-Massively buffed Staff of Unleashed Ocean tornadoes

-Reworked Universe Core
-Special Dash cooldown 3 -> 5 seconds
-Box of Gizmos grants autofire to non-weapon items
-Darkened Heart eater damage 12 -> 18
-Pure Heart eater damage 38 -> 45
Seekers inflict Cursed Inferno
-Gutted Heart:
Creepers inflict ichor
Creeper cooldown increased based on your missing health

-Reworked Pearlwood Enchant
-Reworked Adamantite Enchant
-Reworked Crimson Enchant
-Tungsten Enchant:
No longer provides crit rerolls
Damage bonus is now 7%, 14% with force
Removed melee speed penalty
Ebonwood Enchant:
-Proc time reduced to 3 seconds
-Force effect aura radius 400 -> 500
-Contact damage reduction 10% -> 20%, and force effect armor penetration 30 -> 40
-Pumpkin Enchant:
Pumpkin spawntime 5s>7.5s
Pumpkin flame damage 30>15
-Force effect pumpkin flame damage 30>45
Hallowed Enchant:
Buffed healing from 120%>140%
Buffed force effect healing from 140%>170%
-Squire Enchant:
Heal bonus 25%>10%
Force Squire/Valhalla heal bonus 33%>15%
Force Valhalla heal bonus 50>20%
-Palmwood Enchant:
Force effect: increased size, damage and speed instead of granting an additional sentry
-Gladiator Enchant:
Banner 10 defense -> 5% DR
-Rain Enchant:
Umbrella force effect health 1000 -> 400
-Copper Enchant:
Damage increased from 35/150 to 50/200
Lightning deals less damage per hit enemy
-Monk Enchant:
Dashing through enemies now slashes them for massive damage
-Meteor Enchant:
Now uses Magiluminescence in recipe instead of Space Gun and provides its effects
-Titanium Enchant:
Effect DR 50 -> 25%
Force effect DR 75 -> 35%
-Shinobi Enchant:
Now has a force effect

-New explosion animations for Cobalt Enchant, Ancient Cobalt Enchant, Obsidian Enchant
-Several recipe changes
-Banished Baron now drops a relic
-Removed Mana Sickness from debuff list (affects things like Titanium Enchant debuff immunity)
-Added Discord and Wiki links in mod description
-Alchemist NPC Greater Dangersense Potion disabled while a boss is alive in Eternity Mode
-Fixed Eternity Advisor not selling from Deviantt
-Fixed Ancient Shadow Enchant shadowflame damaging player instead of enemies
-Fixed Lunar Pillars not working correctly after rejoining world while they're alive
-Fixed Precision Seal not working correctly
-Fixed some other bugs and issues
-Resprited Duke Fishron
-Several resprites

Update: Oct 4, 2023 @ 10:58am

NEW UPDATE - V 1.6.0.2

-Eternity enemy health buff no longer applies to critters
-Fixed Low Ground not disallowing standing on hammered platforms or furniture
-Mod call that disables Eternity Vanilla enemy behaviour now works on non-bosses
-Decrepit Airstrike Remote no longer consumes sentry slots, still scales with max sentries
-Tungsten Enchant no longer reduces melee speed when toggled off
-Soul of Eternity doesn't modify tooltip when in vanity

Update: Sep 30, 2023 @ 6:50pm

NEW UPDATE - V 1.6
-See the wiki for full details!

NEW BOSS:
Banished Baron

NEW ITEMS:
The Baron's Tusk
Naval Rustrifle
Rose-Tinted Glasses
Decrepit Airstrike Remote
Rusted Oxygen Tank
Prisma Regalia
Re-added Hive Staff
Patreon Item: Sentient Gyro
Patreon Item: Eulogist's Doomsday Scenario

New main menu theme with logo, background, and music (in Music Mod).
New config that makes toggles hidden until you equip an accessory affected by the toggle
Added "Reload Toggles" button to toggle menu


Reworked Apprentice Enchantment and Dark Artist Enchantment
Reworked Ninja Enchantment
Reworked Wizard Enchantment
Reworked Gladiator Enchantment
Reworked Meteor Enchantment
Reworked Bee Enchantment
Reworked Hallowed Enchantment
Reworked Ancient Hallowed Enchantment
Reworked Rain Enchantment
Reworked Squire Enchantment and Valhalla Knight Enchantment
Reworked Iron Enchantment

Tungsten Enchantment:
Projectile cooldown increased
Size increase 150% -> 100%
Force size increase 300% -> 200%
Force damage 20% -> 15%
Terra Blade and its components, Horseman's Blade, Sky Dragon's Fury alt-fire and Ghastly Glaive now work correctly with size increase
Fixed Vineslinger and Starlight drawing incorrectly when size increased (no functional change)

Molten Enchantment:
Increased damage over time
Now applies [[On Fire!]] to player while enemies are close

Ash Wood Enchantment:
Grants immunity to [[Oiled]]
Now bypasses items preventing hell from applying [[On Fire!]]
Made NPC fire immunity a passive effect in your inventory and applied it to all Ash Wood Enchant upgrades

Forbidden Enchantment:
Touching tornado now gives wing time back
Tornado cannot be resummoned before you've touched the ground

Palm Wood Enchantment:
Decreased the fire rate of Palm Wood Enchantment sentry with force effect from 30 to 35
Max sentries with force effect 3 -> 2
Chlorophyte Enchantment:
Laser base damage 75 -> 35
Laser force damage 150 -> 65
Minion spawns with cooldown at maximum, fixing re-equip abuse

Huntress Enchantment:
Armor penetration 10 -> 6, flat damage 5 -> 3, force effect or red riding enchant upgrade it to old numbers

Red Riding Enchantment:
Added force effect: arrow rain has less cooldown and deals more damage

Pumpkin Enchantment:
Pumpkins only hit enemies when fully grown

Copper Enchantment:
Wet enemies have a 25% chance to be shocked without a crit

Shroomite Enchantment:
Mushroom spawn speed scales off of distance traveled instead of set timer

Gold Enchantment:
Removed Greedy Ring from recipe and effect, added a Gold Bunny and Gold Goldfish instead

Calamity's Desert Scourge takes reduced damage from Lead Poisoning

Changed Supersonic Soul recipe to take Bundle of Horseshoe Balloons instead of normal Bundle of Balloons

Decreased endlag of Wretched Pouch and slightly reduced slowdown
You can now parry while mounted
Custom dashes (Monk Enchantment, Jungle Enchantment, Deer Sinew and Shinobi Enchantment) now have the exact same input system as vanilla dashes, and work with Mutant Mod�s new Dash Key and dash input config
Added soul toggle for Aeolus Boots frog leg effect effect
Terraspark Boots ingredient and effect moved to Zephyr Boots, no longer needs Lightning Boots
Wand of Sparking in Apprentice's Essence recipe replaced with Wand of Frosting
Autofire from [[Fargo's Mod/Box of Gizmos]] and Fargo's Mod/Tribal Charm removed
Puff in a Bottle now uses a custom puff jump with reduced jump height
Devious Aestheticus, Destroyer Gun, and Overgrown Key now use static immunity frames instead of global
Big Brain Buster damage 222 -> 170
Gold value of all Lifelight weapon drops reduced from 25 to 10
Enchanted Lifeblade damage buffed from 22 to 53, but benefits much less from melee speed
Doubled the damage of Lightslinger�s lightbomb
Crystalline Congregation maximum crystals per barrage 20 -> 30
Raised the mana cost of Crystalline Congregation from 5 to 7
Expixive Staff minions explode, tripled damage of explosion, and slightly decreased damage of normal shots
Expixive Staff base damage halved, but ratio of damage transferred to projectiles and explosion doubled
Flesh Hand damage increased from 30 to 38
The Small Sting damage increased from 39 to 45
Updated every single loadout recommendation for Eternity Advisor
Changed [[Fargo's Mod/Deviantt|Deviantt�s Gift]]:
Life and Mana Crystals removed.
nsta Houses and Mini Instabridges reduced to 2 each.
Half Instavator removed.
Grappling Hook removed.
Storage units reduced to 4.
Added 1 Squirrel.
Removed following items from being dropped on first Wall of Flesh kill:
Adamantite Pickaxe
Angel Wings
Altar Exterminator
Adamantite/Titanium Forge
Mythril/Orichalcum Anvil
3 Crystal Balls
Low Ground now makes you unable to stand on platforms instead of actuating them
Removed slot priority for Mutant's Pact slot
Resprited many items and accessories
Added Wikithis support
A massive amount of bugfixes.
Eternity Mode changes:
Antlion Charger no longer drop Fast Clock before Brain of Cthulhu or Eater of Worlds have been defeated
Reduced breath loss in Space
While no boss is alive, non-boss enemies have 10% extra health (only outside of Master Mode)
Frost Moon and Pumpkin Moon wave regress moved to Masochist Mode
Zenith seeds always activate Masochist Mode.

Buff to Hardmode ore swords:
-Attack speed increased by 50%
-Applied corresponding Eternity spear buff effects to them (Cobalt explosions, Palladium heal buff, etc)

Spear rework damage increase (to compensate for less hits) now applies to projectile itself, instead of the item
Limited Cobalt Naginata on-hit explosions to 2 per swing
Buffed damage of Eternity Mode Orichalcum Halberd and sword petal projectile
Buffed damage of Eternity Mode Adamantite Glaive, Adamantite Sword, Titanium Trident and Titanium Sword

Made reworked spears animation run after normal AI, meaning normal effects still apply automatically, and removed manual re-additions of these effects


Coin Gun:
-Copper coin damage increased by 60%
-Silver coin damage reduced by 10%
-Gold coin damage reduced by 53%
-Platinum coin damage reduced by 72.5%

Flying Dragon damage reduced by 30%
Blizzard Staff damage and speed reduced by 30%
Rainbow Crystal Staff damage reduced by 40%
Lunar Portal Staff damage reduced by 50%
Star Cannon damage reduced by 45%
Super Star Shooter pierce reduced
Obsidian Swordfish damage reduced by 20%
Starlight damage reduced by 40%
Uzi damage reduced by 12%
Trojan Squirrel now drops a Squirrel Hook

Skeletron:
Fully reworked AI of hands, two new attacks and new passive movement
No longer has massive defense while second set of hands are alive, still halves damage taken
Reworked rest of moveset to work well with new hand AI

Lifelight:
Large visual overhaul
Renamed from Lieflight to Lifelight
Base damage 55 -> 70
Base health 47k -> 44k
Splitting bomb damage in Masochist Mode 150% -> 100%
Splitting bomb split damage 75% -> 100%
Periodic splitting bomb now happens throughout Phase 1, instead of once during the phase transition
Deathray damage 100% -> 120%
Made homing swords attack slightly more forgiving
Several tweaks to deathray spin attack
Hitting a bouncy cage wall in the Masochist Mode desperation attack now removes your active hooks

Betsy:
Resprited
Immune to damage while targeting the Eternita Crystal

Lunar Pillars:
Health decreased
Increased required shield strength to break out to 70, post-Moon Lord this means they break out instantly
Heal distance decreased to aura size, heal increased
Fixed bug where stat changes applied outside of Eternity Mode after rejoining the world
Health of Solar Pillar's Masochist Mode-exclusive Crawltipede sextupled

Stardust Pillar minions' health reduced from 12k to 10k
Stardust Pillar minions are immune while no players are within aura

Moon Lord can be hit by Calamity's Rog

Update: Aug 25, 2023 @ 1:39pm

Version 1.5.1.1 has been published to Stable (v2023.6) learn more @ http://forums.terraria.org/index.php?threads/fargos-mutant-mod-summons-and-souls.42291/

Update: Aug 25, 2023 @ 12:08pm

Version 1.5.1 has been published to Stable (v2023.6) learn more @ http://forums.terraria.org/index.php?threads/fargos-mutant-mod-summons-and-souls.42291/

Update: Aug 21, 2023 @ 7:23am

Version 1.5 has been published to Stable (v2023.6) learn more @ http://forums.terraria.org/index.php?threads/fargos-mutant-mod-summons-and-souls.42291/