Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
Showing 101-110 of 118 entries
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Update: Aug 28, 2022 @ 3:44pm

Update: Aug 28, 2022 @ 3:18pm

Fixed. I hope...

Update: Aug 28, 2022 @ 3:12pm

- BROKEN NOT WORKING

Update: Aug 28, 2022 @ 3:04pm

- BROKEN WILL NOT WORK

Update: Aug 28, 2022 @ 12:47pm

- Added scripting for adding your faction's pops to newly colonized cities.

Update: Aug 28, 2022 @ 9:09am

- Fix for High Elves tier 1 units taking bottom_class pops when HE don't have any.

Update: Aug 27, 2022 @ 4:42pm

- All T1 units now use slave_class troops.
- All T2 units now use working_class troops renamed to citizens.
- Rebalanced population distributions to be 60% bottom class, 35% citizens and 5% nobles.
- Increased food consumption and hamemr output for slaves.

Update: Aug 26, 2022 @ 11:38am

Added missing population capacity values for high elves special settlements

Update: Aug 24, 2022 @ 3:38pm

Update: Aug 9, 2022 @ 9:47am

- Fixed Armies not properly deducting Food.
- Expanded the food UI to show civilian food consumption
- Added Population Capacity to public order buildings for each faction.
- Rebalanced food production levels for Cathay and Kislev.