Slay the Spire

Slay the Spire

Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
Visar 61–70 av 192 poster
< 1 ... 5  6  7  8  9 ... 20 >
Uppdatering: 3 maj, 2023 @ 2:50

0.9.0: Added Player Damage Mult; Added infinite upgrade card modifierï¼› Bug fixes

Uppdatering: 1 maj, 2023 @ 21:18

0.8.9: Now monsters spawned using Bottled Monster can get blight effects; Added Spanish support

Uppdatering: 1 maj, 2023 @ 3:04

0.8.8: Updated for the newer BaseMod version

Uppdatering: 5 apr, 2023 @ 3:20

0.8.7: Added interaction with Relic Upgrade Mod; Added dupe monster shortcut back; Fixed vanilla monsters all having the same type; Fixed modded monster type not assigned after hovering

Uppdatering: 2 apr, 2023 @ 20:04

0.8.6: Added more ctrl short cuts to relics, added inevitable card mod, removed legacy relics from relic library

Uppdatering: 22 mar, 2023 @ 23:53

0.8.5: Performance update, added multi threading to auto add powers, monsters, and orbs (should be way faster now)

Uppdatering: 25 feb, 2023 @ 23:17

0.8.4.1: Bug fixes

Uppdatering: 22 feb, 2023 @ 23:58

0.8.4: Added buttons to enter shops, campfires, and chest rooms in the Eventful Compass relic

Uppdatering: 19 feb, 2023 @ 20:41

0.8.3.1: Changed mod relic options to default to the new Everything bag mode; Temporarily removed individual relic enable options; Added quick monster dupe for monster bottle

Uppdatering: 16 feb, 2023 @ 22:13

0.8.3.1: Updated some relic images to better fit into the game's style