Slay the Spire

Slay the Spire

Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
Ergebnisse 31–40 von 192
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Update: 21. Feb. 2024 um 8:13

0.9.8.1: Tiny bug fix

Update: 21. Feb. 2024 um 8:05

0.9.8: Added the ability to transform into other creatures via the quick manipulation panel; Still testing tho, may add modded compatibility later

Update: 10. Dez. 2023 um 6:28

0.9.7.2: Added a quick & dirty fix for a null pointer exception

Update: 9. Dez. 2023 um 10:40

0.9.7.1: Added Blasphemer card mod, now every card can be blasphemous if you want

Update: 9. Dez. 2023 um 9:55

0.9.7: Added a loadout relic skin selection system, no restart required for skin switching now

Update: 13. Nov. 2023 um 6:35

0.9.6.3: Now the quick edit panels cannot be opened while targeting cards; Added a quick monster replication button in the panel

Update: 31. Okt. 2023 um 9:18

0.9.6.2: Added an option to toggle the quick edit panels

Update: 31. Okt. 2023 um 0:31

0.9.6.1: now it should work with modded monsters

Update: 31. Okt. 2023 um 0:11

0.9.6: Added a right click menu to monsters/players to edit its positioning and powers

Update: 10. Okt. 2023 um 10:10

0.9.5: Added branch upgrade compatibility in CardModifier for mods with Branch Upgrades (not in card presets yet); Added the ability to change card name and descriptions