Rivals of Aether

Rivals of Aether

Hatsune Miku
Showing 21-30 of 41 entries
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Update: Nov 3, 2022 @ 4:10pm

v1.15

Fixed a visual bug with clone falling instead of standing.
Fixed CSS

Update: Nov 1, 2022 @ 11:16pm

v1.14

Fixed Mal Sickness Immunity on lone
Made Uspecial not hitfallable

Update: Oct 5, 2022 @ 7:24pm

v1.13

Miku Buff Patch

Made it so Clone has a 30 frame death pose before being destroyed in addition to the 2 second cooldown
Added destroy vfx and sfx

Attacks
Jab
Start Up [4 -> 5]
Total Damage [10 -> 6]

Update: Sep 18, 2022 @ 4:12pm

1.8.1

Reverted the Tilt Cancelling change

Update: Sep 18, 2022 @ 4:09pm

Miku 1.8

QoL
+ Added Hitbox Viewer to playtest modes
+ Added Additional Information on the CSS Hud

Balance
- All clone attacks now have a .8x hitstun multiplier to allow better survivability from blender combos and randomly killing
- Nair has Angle Flipper 6 on hitboxes
- Nair now has a .8x hitstun multiplier [1 -> .8]
- Friction [.4 -> .55]
- Strong Friction [.3 -> .5]
- DTILT Angle [90 -> 361]
- DTILT Scaling [.6 -> .3]
- Jab 1 Endlag Increased [8 -> 12]
- Jab 1 Cancel Window Moved [0 -> 4]
- Jab 1 can no longer be tilt cancelled

Bug Fixes
+ Clone Nair now hits twice

Update: Sep 4, 2022 @ 7:30pm

v1.7

Miku now has 15 runes

Update: Sep 4, 2022 @ 3:09pm

v1.9

Reverted Friction nerf
[.6 -> .4]

Update: Sep 4, 2022 @ 2:51pm

v1.8

Actually fixed the bug because I put a . in the name

Update: Sep 4, 2022 @ 2:45pm

v1.7.30

Maybe I fixed a bug that made miku not selectable on the CSS?

Update: Sep 3, 2022 @ 11:19pm

v1.6.3

Organized code better for cosmetic changes

Uair
Width [110 - > 100]
Height [60 -> 50]
Offset Adjusted to match the change

Friction [.4 -> .6]