Crusader Kings III

Crusader Kings III

More Balanced Military System for CK3
Showing 1-10 of 27 entries
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Update: Feb 27, 2023 @ 9:57pm

debug related issue

Update: Feb 27, 2023 @ 9:37pm

improved compatibility

Update: Oct 6, 2022 @ 9:59pm

reduced speed

Update: Sep 24, 2022 @ 7:30pm

Nothing

Update: Sep 24, 2022 @ 12:45pm

reduced counter effect

Update: Sep 24, 2022 @ 12:26pm

siege value fixes

Update: Sep 23, 2022 @ 9:31pm

AI stuffs.
Prevent AI from recruiting house guard maa (because it is toxic).

Update: Sep 23, 2022 @ 4:15pm

RICE and ME Compatible patch updated
Though Compatible patch would cost a little performance, I like it

Update: Sep 23, 2022 @ 4:00pm

1.7.1
1. Experiment on encouraging diversified army.
2. Remove hiring caps on holy order.
3. Bug fixes
4. The mechanic that avoiding building base maa while having access to special maa works as Paradox expected now.
5. Adjust some history spawned army to fit in this mod

Update: Sep 8, 2022 @ 1:08pm

1.7.0