Crusader Kings III

Crusader Kings III

More Balanced Military System for CK3
Showing 11-20 of 27 entries
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Update: Jul 31, 2022 @ 10:29pm

Add Feature 3: Adjusted movement speed.

Update: Jul 30, 2022 @ 11:11am

fixed some error script. The error.log should be smaller and the game speed should have tiny improvement.

Update: Jul 16, 2022 @ 7:47pm

fix bugs caused by compatible content with Muslim Enhancement

Update: Jul 16, 2022 @ 4:03pm

1. Added a decision for player to automatically accept "offer to join war" interactions. This would be helpful to stop message spamming.
2. fix some localization misses

Update: Jul 16, 2022 @ 10:45am

Added a decision for player to refuse offer to join war. This would be helpful to stop message spamming.

Update: Jul 10, 2022 @ 8:36am

1. re-scaled levies from buildings
2. mongol army effect fix
3. adjusted traditions related to camel cavalry and archer cavalry

Update: Jul 9, 2022 @ 3:11pm

Rolled back "Royal army"
Reduced knight effectiveness from building

Update: Jul 9, 2022 @ 12:47pm

1/10. The elephant cavalry is ready.
House guard fix.

Update: Jul 9, 2022 @ 11:07am

localization

Update: Jul 9, 2022 @ 11:05am

localization