Stellaris

Stellaris

Government Variety Pack
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Update: Dec 10, 2022 @ 7:01am

v5.3.4 (12/10/22) - Orion Post-Release Update 2
-Restored all federation start origins: the choice given by the new Common Ground does not guarantee any suitable fed partners the way my origins do, so that's positive value added. Plus, removing them broke custom empires for users.
-Added "Convened by Providence" origin to start player in a suitable Holy Covenant.
-Cleaned up new federation start code.
-Incidentally, fixed (most of the time) a base game error that prevents Holy Covenants from getting random names.

Update: Dec 3, 2022 @ 9:07am

v5.3.3 (12/3/22) - Fix for (sigh) Imperial Economy
-The special service agreement terms should handle all effects, but the old modifier-based system was never removed. It has now been.
-Added localization description of effects of agreement terms (for some reason, term tooltips don't show any effects besides loyalty-per-month changes).
-Commercial agreements were way too powerful: market fee reduction per subject with commercial service is now -2%, down from -5% (did not realize it would just straight subtract that much from the fee!).
--This change has also been applied to Colonial Chartering special subjects, with a max reduction limit of -20%.

Update: Nov 30, 2022 @ 4:13pm

v5.3.2 (11/30/22) - Yet More Random Name Problems
-Hopefully adapted to the surprise new random name definition format.
--The fix here involved just stuffing every mod-added government into copies of some generic name generators so, like, don't expect very interesting names until I really unravel everything.

Update: Nov 29, 2022 @ 2:08pm

v5.3.1 (11/29/22) - Orion Post-Release Update 1
-Restored "Diplomatic Directive: Discover" because Machine Intelligences cannot take Common Ground.

Update: Nov 29, 2022 @ 4:11am

v5.3 (11/29/22) - Orion (3.6) Update
-Made custom pre-sapient (Uplift) traits 0-cost to match "Presapient traits now have no trait point or trait pick cost" in Orion.
-Deprecated the specialist federation origins - redundant with the changes to Common Ground, which gives a choice of type.

Update: Nov 13, 2022 @ 5:02am

v5.2.1 (11/13/22) - Lithoid Upkeep Fix
-Planetmind Overseers should not have food upkeep for lithoids.

Update: Sep 22, 2022 @ 7:39am

Somehow was missing a backend event to handle a special case.

Update: Sep 21, 2022 @ 6:53am

Very small mistake needed to be fixed. Not even worth an update number.

Update: Sep 21, 2022 @ 6:47am

v5.2 (09/21/22) - Fornax Update
-Fixed what was needed for compatibility with Stellaris 3.5 (Fornax)
-Knight job renamed to "Cavalier" (avoids redundancy with new knightly origin in Toxoids)
-Did some improvements to Tradeways origins:
--Megacorp players should never have Megacorp fed partners.
--Merchant Guild players should have one Megacorp fed parter (small chance of 0 or 2).
-Imperial Economy returns (somewhat less dramatically):
--All benefits are based on a new subject agreement term unlocked by this civic, "Special Services," which provides the overlord four different benefits (with a penalty to the subject and loyalty hit).
--Special subject presets mostly set one of these Special Service options.
--Having at least one subject in a given service category provides a unique bonus.
-Planetmind Creativity rebalanced:
--Instead of -5% empire size from pops, civic grants -20% empire size from colonies and systems.
--Civic incompatible with Subsumed Will and Divided Attention (this is both a gameplay and thematic limitation).
--Upgrade costs of Synaptic buildings now scale more steeply (lower levels easier to get, higher level buildings harder to get).
--Planetmind Overseer job now gives naval cap instead of empire size reductions (there's just no way to balance scaling percentages, RIP admin cap) and reduces housing usage on planet by 10%, while having a unity upkeep instead of an energy upkeep. Influence production reduced to +0.1, crime added reduced to 5.
--This is a work in progress and feedback welcome. Not using empire size mods on the job frees up more room to tinker because they can scale properly now.

Update: Sep 8, 2022 @ 6:07pm

v5.1.4 (09/08/22) - Minor Fixes
-CWTools flagged errors: deprecated/changed diplo blocks, incorrect preset keys, missing locs.
-Reactionary Socialism lacked an heir title.