Total War: WARHAMMER III

Total War: WARHAMMER III

Wondrous Wizard Levels - Magic skill tree overhaul
Showing 51-60 of 63 entries
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Update: Sep 22, 2022 @ 4:02pm

Fixed debugging behaviour which allowed Daemon Princes to be recruited by Bel'akor at the start of the game.

Update: Sep 10, 2022 @ 7:41pm

Added in core support for Mixu's LL (a separate submod is still required).
Changed Azazel's starting Wizard Level to 2 (as per 5th edition rules).
Removed Vlad's Loremaster skill (both hero and lord variants).
Fixed Vampiric Bloodline Lords (Necrarch etc) from breaking Wizard Level UI.
Wizard Level UI will now apply for Bloodline lords.

Update: Sep 7, 2022 @ 2:31am

Bumped for 2.1
Should be no changes.

Update: Aug 30, 2022 @ 2:19am

Fixed incorrect lore of high magic icon colour

Update: Aug 25, 2022 @ 4:13pm

Added support for Belegar's Ancestor Ghost Runesmith.
Fixed incorrect skill trees for Runelords, Runesmith, Malagor and Vampire Lord.

Update: Aug 24, 2022 @ 8:34pm

Updated for Immortal Empires!

-All character skill trees have been regenerated. I haven't tested everyone so please let me know if there are any issues.
-Wizard level icon has been adjusted and will change position for WH2/WH3 subcultures due to their different style character portraits.
-All new content from the Champions of Chaos DLC is supported!
-Generic Daemon Princes are supported but I want to customise them further in future updates.
-Teclis has been given Arcane Fragments like Kairos (still needs more testing).
-Cathayan Dragons (ie Miao and Zhao) will not have access to Level 3 spells while in dragon form.
-Archaon is now a multi lore caster with access to the Lore of Fire, Death, Metal, Shadows and Tzeentch.

Update: Jul 1, 2022 @ 1:07am

No changes, updated for 1.3

Update: May 17, 2022 @ 3:45pm

Updated for 1.2
No changes

Update: May 14, 2022 @ 4:24am

Disabled debug logging.

Update: May 14, 2022 @ 4:20am

Added core support for: Lore of Death & Heavens for Ogres.
Submod is required for full support.