Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lords of Legendary Mastery Enhanced
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Update: Jun 12 @ 6:46pm

Fixes:
Daemonspew were not in the appropriate Nurgle unit set.

Update: Jun 12 @ 3:33pm

Fixes:
Faction leader was not included in the unit set for new daemonic upgrade effects.

Update: Jun 12 @ 3:19pm

Balance:
Strengthened 12 Plagues of Nurgle's replenishment effect.

Update: Jun 12 @ 2:14pm

Fixes:
And so was the effect for mortal Nurgle units...

Update: Jun 12 @ 2:12pm

Fixes:
Immunity to Contact Effects effect for Nurgle daemons was using the wrong unit set.

Update: Jun 12 @ 12:33pm

Daemon Prince update part II:
Removed limits on Daemonic Glory and ascension for Yuri Prime.
Removed body part alignment limitations (probably shouldn't have, but oh well).
Added an additional 343 barrier HP to characters and 114 barrier HP to all units in the Tzeentchian skill tree (including percentage mod).

Update: Jun 12 @ 12:14pm

General Daemon Prince update:
Added two skill levels to Marked By Chaos and somewhat strengthened the effect.
Re-enabled six skill nodes on Yuri Prime (more commonly known by the lame moniker of "Daniel").
Added six new skills to the above nodes with unique effects for Khornate, Nurglish, and Slaaneshi units.
The final Tzeentchian skill tree group remains unchanged for now.

Note to self:
Remove daemonic glory locks.

Update: Jun 11 @ 3:03pm

Fixes:
Two of the new capstone UI icons weren't displaying correctly.

Update: Jun 11 @ 2:52pm

Balance:
Increased Skarbrand's melee damage by 12%.
Skarbrand's melee damage is now 91% AP.

Content:
Removed Frenzy and Battle Rage from Arbaal's personal skill tree.
Arbaal now turns into a Chaos Spawn if beaten (as per lore) in a fight.
Capstones for Arbaal and Skulltaker now fully enabled.

Update: Jun 11 @ 2:21pm

Content:
Arbaal and Skulltakers' capstones enabled.

Known issues:
Arbaal's Fate not finalized.
Localization incomplete.