Arma 3
Switchblade Loitering Munition
Showing 21-29 of 29 entries
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Update: Apr 26, 2022 @ 12:55pm

Added valid target checks, no more targeting hidden/occluded units
Fixed addAction allowing deploy in vehicles
Removed fire effects on Switchblade crashing into ground

Update: Apr 24, 2022 @ 4:23pm

Hotfix, tube not deploying for custom factions

Update: Apr 24, 2022 @ 12:18pm

Added Switchblades for Independent faction
Added physics to launch tubes
Added remove action to spent tubes
Added infantry scanning/locking to Switchblades
Added limited turret movement to 300

Update: Apr 23, 2022 @ 5:24pm

Fixed respawn breaking "Deploy" action
Improved targeting to hit fast-moving targets
Changed "Disassemble" to drop launcher tube on ground
Added bikey to release

Update: Apr 22, 2022 @ 8:13am

Fixed weird physics when Switchblade would hit a vehicle

Update: Apr 22, 2022 @ 5:49am

Added new munition spawning method, should improve AT top attack efficacy

Update: Apr 22, 2022 @ 3:31am

Fixed Lock Target manual targeting interfering with other UAVs
Updated logo

Update: Apr 21, 2022 @ 2:58pm

Fixed locality issues in MP

Update: Apr 21, 2022 @ 12:28pm