Arma 3
Switchblade Loitering Munition
Mostrando 21-29 de 29 aportaciones
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Actualización: 26 ABR 2022 a las 12:55

Added valid target checks, no more targeting hidden/occluded units
Fixed addAction allowing deploy in vehicles
Removed fire effects on Switchblade crashing into ground

Actualización: 24 ABR 2022 a las 16:23

Hotfix, tube not deploying for custom factions

Actualización: 24 ABR 2022 a las 12:18

Added Switchblades for Independent faction
Added physics to launch tubes
Added remove action to spent tubes
Added infantry scanning/locking to Switchblades
Added limited turret movement to 300

Actualización: 23 ABR 2022 a las 17:24

Fixed respawn breaking "Deploy" action
Improved targeting to hit fast-moving targets
Changed "Disassemble" to drop launcher tube on ground
Added bikey to release

Actualización: 22 ABR 2022 a las 8:13

Fixed weird physics when Switchblade would hit a vehicle

Actualización: 22 ABR 2022 a las 5:49

Added new munition spawning method, should improve AT top attack efficacy

Actualización: 22 ABR 2022 a las 3:31

Fixed Lock Target manual targeting interfering with other UAVs
Updated logo

Actualización: 21 ABR 2022 a las 14:58

Fixed locality issues in MP

Actualización: 21 ABR 2022 a las 12:28