RimWorld

RimWorld

Yayo's Combat 3 - Addon
Showing 11-20 of 20 entries
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Update: Aug 26, 2022 @ 2:12pm

[Auto-generated text]: Update on 8/26/2022 11:12:12 PM.

Version 1.2.3
Compatibility for Yayo's Combat 3 Continued version. (Should be compatible with both versions.)

Update: May 7, 2022 @ 1:47am

[Auto-generated text]: Update on 5/7/2022 10:47:09 AM.

Version 1.2.2
Fixed issue due to getting SimpleSidearms CompSidearmMemory memory for non-humanlike pawns

Update: May 1, 2022 @ 12:01pm

[Auto-generated text]: Update on 5/1/2022 9:01:32 PM.

Version 1.2.1
Fixed pawns being able to carry stacklimit instead of being limited by carry ability: remove patch allowing to carry unlimited ammo
Fixed bug with ReloadFromInventory-job somehow sometimes getting an ammo thing with stack count 0; rewrote part of the jobdriver because I couldn't figure out how it works anymore - still can't figure out how it works, but it should work as before now, but without that problem
Put in some more safety checks for ReloadFromInventory and ReloadFromSurrounding

Update: Apr 27, 2022 @ 2:56pm

[Auto-generated text]: Update on 4/27/2022 11:55:51 PM.

Version 1.2.0
Renamed all defs to "YCA_...", this will cause errors on first load after the change, but had to be done; fixed naming conflict with Vanilla Expanded Framework (ReloadFromInventory)
Added "low ammo factor for reloading while waiting (while drafted)" setting
Fixed finding ammo when reloading due to "low ammo"; now searches whole map instead of region for any reservable ammo; previously would fail due to not finding any ammo in the region despite standing next to some ammo a region over
Made "primitive ammo" (of all types) craftable via smithy (hopefully that also works for modded smithies)

Update: Apr 23, 2022 @ 1:32pm

[Auto-generated text]: Update on 4/23/2022 10:32:23 PM.

Version 1.1.0
Number of ammo assignment columns in "Assign" tab is now adjustable (requires restarting the game)

Update: Apr 23, 2022 @ 8:08am

[Auto-generated text]: Update on 4/23/2022 5:08:06 PM.

Version 1.0.3
Fixed reject message always showing when reloading from inventory, even if the pawn had enough ammo available

Update: Apr 21, 2022 @ 2:01pm

[Auto-generated text]: Update on 4/21/2022 11:01:09 PM.

Version 1.0.2
Pawns will now switch back to previous weapon after reload job finishes.
Hopefully should prevent them forgetting the default weapon (Simple Sidearms).

Update: Apr 19, 2022 @ 2:29pm

[Auto-generated text]: Update on 4/19/2022 11:29:39 PM.

Version 1.0.1 - Pre-release bug fix

Update: Apr 18, 2022 @ 2:54pm

[Auto-generated text]: Update on 4/18/2022 11:54:07 PM.

Update: Apr 18, 2022 @ 2:12pm

[Auto-generated text]: Initial upload.