Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
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Update: Feb 26, 2024 @ 5:08am

Changes
- Naval Supply Hub landmark for High Elves should show up properly at the Great Turtle Isles

Update: Feb 22, 2024 @ 5:18pm

*Updated for Patch 4.2

Changes
- Fixed an issue that prevented the following ancillaries from being given once the landmark is built: Hammer of Fate, Axe of Runemasters, Spellsinger Ceifilithair, Mother Agata von Durch, the Brass Skull, Visions from the Placid Pools, Device of the Great Beyond, The Eternity Ship, Jaguar Standard and Cube of Darkness
- Income debuff from the Trade Port of El-Kalabad has been reduced greatly
- The following duplicate landmarks in the Old World mod have been removed: Tancred Castle (Marienburg), Landrel Barrow (Couronne) and Blackstone Tower (Castle Drachenfels)
- The tiers for the Castle Blackstone landmark at Myrmidens has been fixed
- Fixed lod issues with the Skollson's Drill RoR

Update: Feb 11, 2024 @ 4:01pm

Changes
- Tomb of Kazron Gorespite landmark should appear at Black Pit again

Update: Feb 2, 2024 @ 4:40pm

Changes
- Iron resource icon should appear at Ironfrost Glacier again
- Name for Dust Gate landmark fixed
- Vigour effect from Imperishable Palace of Nehekhara adjusted
- Reduced melee attack/defence effects from the Grand Barracks of Shang Yang
- Fixed some typos
- Models updated for: Wardancers of Slaanesh, Eternal Guard of Slaanesh (Shields), Corrupted Dryads, Corrupted Treekin, Corrupted Forest Dragon, Corrupted Treeman, Flamespyre Phoenix Riders and the Mother of the Flame
- Portraits for 36 units: Wardancers of Slaanesh, Eternal Guard of Slaanesh (Shields), Corrupted Dryads, Corrupted Treekin, Corrupted Forest Dragon, Corrupted Treeman, Assassins of the Twelve Arms, Gutbuster's Gutbusters, Caledorian Honour Guard, Asrai Spearmen, Eonir Stag Riders, The Seafarers, Flamespyre Phoenix Riders, Mother of the Flame, Undead Ogres, The Lepers of Rotfather, Devotees of Nurgle, Risen Tzar Guards, Risen Streltsi, The Beast of Raema, Huntresses of Raema, Sworn of the Orthodoxy, Acolytes, Horsemen of Khorne, Feral Arachnarok Spider, The Exiled Squires, Gor Herd, Gor Thralls, Ungor Thralls, Minotaur Greatweapons, Children of Doom, Brother-Bears, Cathayan Ogres, Blue-Faced Orcs, Scourge of the Black Gulf and Blorgar the Mad Titan
- Added wsmodels for several units
- Adjusted effects from Destroyed Chaos Portal and Harbour of the Old Ones
- Barrier effect from the Ziggurat of Quetli now only applies to Skinks as intended
- Diplomacy effects with Tyrants of the Black Ocean, the Blessed Dread and Terrors of the Dark Straights should work now
- TOW: Moved Tree of Shields/Chalotte Chapel to Glade of Eternal Moonlight, moved Oeragor landmark to Oeragor settlement, moved Chernozavtra/Corrupted Wheatlands landmarks to Chernozavtra settlement, moved The Summerstrand to Tal Esth, moved The Winterheart to Tal Amere
- Added garrison to Castle Garamont
- Fixed some TOW building level requirements issues
- Fixed an issue with upkeep reduction effect for Labourers from the Slave Pens of Karak Angkul
- Reduced the cost for the "Burial Mound of Grudsnik da Magnificent" landmark until I reimplemented the dilemma associated with that landmark
- Units from previous tiers should be recruitable now when you upgrade the landmarks in the "Cooperation with Lizardmen" chain

Additions
- New icons for: Altar of Skulls, The Altar of the Crimson Harvest, Ruins of Chernozavtra, Skajadolm, The Tower of Khrakk, The Six Spikes, Black Deeps, Warherd Camp Raided, Warherd Allied, Warherd United, Lair of the World Roots Serpent, Hell Pit Underway Garrisoned, Hell Pit Underway Walled, Hell Pit Underway Sealed, Fraternity of the Second Flesh, Cult of the Broken Wheel


New Landmarks:
- 8 landmarks for Tomb Kings: Fountains of Eternal Life Cleansed, Ruined Crusader Fortress (T1), Restored Crusader Fortress (T2), Palace of the Gods, Rasetran Stables, Crater of the Waking Dead, Temple of Asaph and Grand Fleet of Ualatp
- 8 landmarks for Lizardmen: Ruins of Xhotl (T1), Xhotl Restored (T2), Cold One Patrols, Pyramid of Tlax Restored, Nests of Sacred Beasts, Monument of Izzatal, High Temple of Pahuax, Monument of the Moon
- 1 landmark for Vampire Counts: Cult of Mordig
- 3 landmarks for Vampire Count/Coast: Corrupted Spings of Eternal Life, The Never-ending Curse, Monument of the Moon
- 1 landmark for all Undead: Black Gates of Nagashizzar
- 2 landmarks for Vampire Coast: Cape Ruin, The Black Castle
- 1 landmark for TEB & The Empire: Knights of the Gleaming Shield Chapterhouse
- 4 landmarks for All factions: Trade Port of El-Kalabad, Marks of the Old Ones, Golden Spire of Chotec, Pillars of Unseen Constellations
- 1 landmark for High Elves: Naval Supply Hub
- TOW: 1 landmark for Greenskins: Toll Collectors -- Argalis (T1), Blue Face Tribe Camp(T2)


New units:
- 3 units for Tomb Kings: Rasetran Cold One Chariots, Auxiliary Saurus Warriors and Auxiliary Saurus Warriors (Shields)
- 2 units for Lizardmen: Warriors of Tlax and Spears of Tlax
- 2 units for Vampire Counts/Coast: Ethereal Saurus Warriors (Spears) and Ethereal Saurus Warriors (Shields)
- 1 unit for all Undead: Bolt Throwers
- 1 RoR for the Empire and Southern Realms: Knights of the Gleaming Shield

Update: Nov 29, 2023 @ 4:52pm

Update: Nov 21, 2023 @ 6:57am

*Updated for Patch 4.1

Update: Nov 16, 2023 @ 9:04pm

Changes
- Compatible with The Old World mod (there will be a handful of duplicate landmarks, will fix later)

Update: Nov 14, 2023 @ 5:59pm

Changes
- Fixed missing attributes for Dark Elf Lothern Sea Guard, W.L.C. Guards and Dalmark Militia

Update: Nov 10, 2023 @ 5:47am

Changes
- Forges of Nan-Gau will be built by AI
- High Elf units from this mod are available for Imrik's faction
- Diplomatic penalties from the Black Ocean Tyrants Stronghold should apply properly
- Skaven should no longer prioritise recruiting Goblin Slaves
- Lizardmen will be able to construct the Palace of the Wizard Caliph
- Asrai Spearmen now have Charge Reflection

Update: Oct 9, 2023 @ 6:24pm

CHANGES
- Fixed firing anims for Long Drong's Slayer Pirates