Distance

Distance

Firewall
Showing 1-5 of 5 entries
Update: Mar 31, 2022 @ 10:04am

Added visibility to second checkpoint for clearer transfer.

Update: Mar 27, 2022 @ 11:01am

Adjusted E-M Cross pop-up transfer to be more visually clear on how to pass the obstacle.

Update: Mar 27, 2022 @ 12:50am

Several end-road edits. The fuzzy tv-static has been replaced with a statib binary road. Not my original vision, but at least it is working. I plan to checkpoint the final jump, as it isn't designed to be an obstacle to fail.

Update: Mar 27, 2022 @ 12:43am

Update: Mar 27, 2022 @ 12:34am