Call to Arms

Call to Arms

WarFighter Modification - Total Overhaul
Viser 181-190 af 347 forekomster
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Opdatering: 10. maj 2024 kl. 7:10

Hotfix version v.07n2 beta

- Added M590A1 shotguns for US Army (credit to ALC team for the model)
- Replaced M1014 used by US Army soldiers to M590A1
- Issued shotguns with 24 spare shells to US Army T4 and T5 team leaders
- Added separate volumes and hitboxes for head and face
- Added new accuracy parameters and defines for DMRs and sniper rifles
- Increased accuracy of sniper rifles
- Added new parameters for shotguns and 12 Gauge shell 00 Buckshot and Slug projectiles
- Increased accuracy of pistols

// IMPORTANT NOTICE // If you are using extended range/reduced DC accuracy addon prior to this update, replace your extended range/reduced DC accuracy addon in the resource folder with the updated one outside it!

Opdatering: 8. maj 2024 kl. 9:18

Unnamed Hotfix

- Added M14, M14A1, and M21 SWS for UAF
- Added new M14, SVT-40, and L4A4 firing sounds

Opdatering: 5. maj 2024 kl. 7:56

Hotfix version v.07n beta

- MAJOR UPDATE: Added custom/separate internal damage values for specific armored vehicles (so not every vehicle uses the fixed values now)
- Abrams, Leopard 2s, Leclercs, K2 Black Panther, Bradleys, Pumas, Marder 1A3, and T-90M use their own custom damage values that differ from other vehicles (less likely to be catastrophically destroyed or lose crew members to different degrees depending on their interior and layout convenience)
- Increased turret rotation speed of T-72B3M due to newer revised 2E58 gun control system
- Decreased main gun reload time of all Russian 125mm-armed MBTs by 0.4 seconds
- Added M4A1 and ammunition, grenades to M10 Booker's inventory
- Increased T-90M's gun depression by -1 degree

Opdatering: 4. maj 2024 kl. 6:17

Hotfix version v.07m beta

- Added night vision mode for humans
- Various bug fixes
- Changes losses of personnel to be mentioned as "casualties" instead of "men" in after action report/after winning a mission
- Added L4A4 for UAF police machine gunner
- Localization fix
- Added descriptions for Chinese 5.8x42mm DBP-10/DBX-10 cartridges
- Minor vision updates

// IMPORTANT NOTICE // If you are using extended range/reduced DC accuracy addon prior to this update, replace your extended range/reduced DC accuracy addon in the resource folder with the updated one outside it!

Opdatering: 2. maj 2024 kl. 6:25

Unnamed Hotfix:

- Removed tree exploding stuff to make the mod work

Opdatering: 2. maj 2024 kl. 1:56

Hotfix version v.07l3c beta

- MAJOR UPDATE: Added detection radius or spotting capability for small arms with 3-4x optic and above. They can detect enemy units through the fog of war when aimed at the area around enemies, making scoped weapons to be even better than before
- Redone vision cones for breeds. Different breeds or personnel have different visions and spotting capability depending on how trained they are, as well as situational awareness
- Fixed MK46 Mod 1 using M249 PIP's stats (now it uses its own)
- Fixed AK-74M Zenitco not having reduced detection rate with suppressors
- Added hitboxes/volumes to shoulders and arms of human models (bullets can now hit the shoulders and arms instead of passing through)
- Added tree exploding mechanic from GoH (Thanks to Cynicus_Nihilisticus_Paradoxus for the port)

// IMPORTANT NOTICE // If you are using extended range/reduced DC accuracy addon prior to this update, replace your extended range/reduced DC accuracy addon in the resource folder with the updated one outside it!

Opdatering: 1. maj 2024 kl. 5:00

Hotfix version v.07l3b beta

- Various bug fixes
- Added semi/auto select fire mode for infantry (can be toggled from the action bar) [Credit to ALC Team for the code and interface]
- Added AUG A1 and F88 Austeyr as exotic rifles (can be found on specific breeds within GRM and UAF)
- Replaced TT-33 with Type 54 pistols in GRM
- Fixed "telescope" ability not working for DMRs and sniper rifles
- Added 12 Gauge slug shells for breachers with shotguns
- Reduced amount of damage for 12 Gauge 00 Buckshot
- Added BRDM-2M with ZPU (credit to Av1ra for the creation)
- Added retextures for RGF infantry skins (credit to Av1ra for the humanskins and retexture)
- Minor localization fix

// IMPORTANT NOTICE // If you are using extended range addon prior to this update, replace your extended range addon in the resource folder with the updated one outside it!

Opdatering: 30. apr. 2024 kl. 7:18

Hotfix version v.07l3 beta

- Replaced existing body armor model with armor plate model (courtesy of Ruemc)
- Added AMD-65 and Zijiang M99
- Added Nokia Cellphone (detonator)
- Added Technical VBIED and new suicide bomber units
- UAF T3 infantry now wear Level III plates instead of Level IV
- New VBIED vehicle models with new detonation effects
- Suicide bombers come in two men -- the bomber and the assistant. The assistant is better armed and has a Nokia that can be used to detonate the bomber
- Added WarFighter Modification's banner to main menu UI
- Localization structure update for easier localizing to other languages
- Different levels of armor plates now weigh differently and have different inventory size
- Few GRM breeds have altered loadouts
- Added GRM suicide bombers, heavy suicide bombers, and heavy sniper squad purchases
- BMP-1AM fixed gun depression
- Added new textures for GRM BMP-2
- Added more details to GRM T-55A
- There is a meme background embedded within the Nokia Cellphone btw

Opdatering: 28. apr. 2024 kl. 7:21

Hotfix version v.07l2 beta

- MAJOR UPDATE: Added experimental body armor system that is still under development. Various breeds now use different armor plates/vests depending on what they get by their faction's TOE. The type of armor plates are based off NIJ armor protection levels of IIA, II, IIIA, III, and IV
- Added armor plates/vests of varying levels (special thanks to Sea Knight and ALC Team for the vest model. Will be used as substitute until we import models of armor plates)
- Fixed MT-12 Rapira not being able to reload in indirect fire mode
- Added body_armor.ext in properties
- Tweaked human.inc to accommodate for the new armor system
- Armor only reduces damage on torso shots, so damage to the heads, thighs, and lower legs are still unprotected by armor
- Armor plates/vests can be looted and equipped as protection
- Reduced 40mm and VOG-25 grenade rounds from 20 to 12 grenade rounds for breeds with grenade launchers
- Updated all Vanilla and DLC campaign missions to have up-to-date unit loadouts and added a few extra vehicles and weapons in them
- Minor localization fix
- Added Type 54 pistol (Chinese copy of TT-33)
- Increased reliability of PPSh-41

Opdatering: 27. apr. 2024 kl. 19:04

Unnamed Hotfix:

- Fixed MT-12 Rapira and 2A65 Msta-B not appearing and buildable properly in all game modes
- Minor localization tweaks