Barotrauma

Barotrauma

Enhanced Armaments
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Opdatering: 8. juni kl. 7:47

Fixed:

- Assault Rifle and HMG required their specific tag for their magazine instead of their type, making specialty ammunition mods have issues.

- Renegade Pistol sprite has it's sights back.

Opdatering: 1. juni kl. 8:41

Changed:

- Renegade Soft Armor resprite

- Other stuff I forgot, I left this alone for a little too long, sorry.

I should probably keep better notes.

Opdatering: 10. maj kl. 14:46

Changed:

- Shotgun Shells Damage Buffed (Basic, Basic Slug, Magnum, Magazine variants.)

- Renegade Captain and Ammo Storage Boxes Resprite

- Prototype USB rarity adjusted. No longer tosses a coin to not/spawn, but is now a little more rarer at 1/50.

Opdatering: 28. apr. kl. 12:43

Changed:

- Diamorphine is now Analgesic Reagent, and behaves differently, being a quicker source of Painkiller, and doing much milder healing.

- Sources of Painkiller now give Chem Addiction, and can solve withdrawals.

- Misc. Fixes

Opdatering: 20. apr. kl. 9:48

Fixed:

- Some sprite misalignments

Opdatering: 20. apr. kl. 7:08

Fixed:

- Oppressor Heavy Pistol Contained Indicator now only watches the magazine.

Opdatering: 19. apr. kl. 18:30

Changed:

- Oppressor Heavy Pistol now can sport a weapon light, and is now mountable.

- Mag-Fed Shotshells now match their standard counterparts.

- Renegade Combat Shotgun firing speed increased.

- Renegade Heavy / Submachine Gun Resprited
(Uzi may come back at a later date as a Vintage, and maybe a little more micro.)

Opdatering: 17. apr. kl. 12:44

Fixed:

- Suits and masks now do not consume oxygen when they're worn by mariners that do not need to breathe.

Opdatering: 14. apr. kl. 11:44

Changed:

- Renegade Oppressor Assault Rifle magazines now stack to 3 in the inventory, and uses common propellant instead of flash powder.

Opdatering: 12. apr. kl. 18:45

Added:

- Spec-Ops Disembark Perks, giving you one set of the Heavy and Light of the respective faction, and both weapons common on them with a combat load each. Doesn't scale with player count.

Changed:

- Sprite changes and fixes, most ammunition cleaned up, and some prototype weapons resprited.