Dota 2
OVERTHROW 3.0
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Update: May 28, 2024 @ 11:29am

2.5.1.0
ABADDON:
• Reverted to vanilla Borrowed Time (no limit on the number of Mist Coil procs per ally and fixes the immolation talent)

BOUNTY HUNTER:
• Fixed Shuriken Toss's Track bounce radius/slow duration upgrade having broken tooltips

LYCAN:
• Reverted Summon Wolves to vanilla values
• Fixed Summon Wolves not having upgrades for Spirit Wolves

MARCI:
• Sidekick's damage upgrade decreased from 15%/15%/15%/30% --> 6%/6%/6%/12% in octet/quintet/duos/ffa

Update: May 26, 2024 @ 10:11am

2.5.0.0
FIXES:
• Fixed Khanda and Parasma being missing from the upgrades tab of the shop
• Fixed upgrades for the following heroes: Ancient Apparition, Bloodseeker, Bounty Hunter, Brewmaster, Dazzle, Drow Ranger, Ember Spirit, Jakiro, Lifestealer, Lone Druid, Meepo, Nature's Prophet, Necrophos, Night Stalker, Nyx Assassin, Razor, Riki, Silencer, Slardar, Slark, Sven, Tidehunter, Tinker, Tiny, Venomancer, Wraith King and Zeus

BLOODSEEKER:
• Blood Rage's spell amp upgrade decreased from 3.5% --> 2%, now also grants +5 Shard damage and no longer has a max count

CHAOS KNIGHT:
• Reverted Phantasm to vanilla to fix some issues with illusions dying/respawning

DARK SEER:
• Fixed Mental Fortitude

DRAGON KNIGHT:
• Wyrm's Wrath's cleave damage upgrade increased from 15% --> 25%
• Wyrm's Wrath's cleave ending width/distance upgrade increased from 25/40 --> 35/50

DROW RANGER:
• Frost Arrow's damage upgrade increased from 8 --> 10
• Marksmanship's bonus proc damage upgrade increased from 15 --> 20

EARTH SPIRIT:
• Removed Stone Remnant's overrides

SHADOW FIEND:
• Fixed Necromastery's max souls not being increased by Aghanim's Scepter

SNIPER:
• Assassinate now gets its cooldown decreased by 75% on killing an enemy instead of being fully refreshed

VENOMANCER:
• Plague Ward's duration decreased from 13 --> 10
• Plague Ward's damage upgrade increased from 32/55/78/100 --> 42/66/90/114
• Removed Plague Ward's health upgrade

WRAITH KING:
• Wraithfire Blast now has a +100 impact damage upgrade

Update: May 25, 2024 @ 2:12am

2.4.10.0
DRAGON KNIGHT:
• Fixed Dragon Knight having broken upgrades which caused several other issues

SHADOW FIEND:
• Presence of the Dark Lord's Lasting Presence's hero reduction duration decreased from 60 --> 10

TREANT PROTECTOR:
• Leech Seed's cooldown & manacost upgrade decreased from 15% --> 10% and gave it a max count of 5
• Leech Seed's radius upgrade no longer grants +1 duration
• Leech Seed's heal/damage upgrade decreased from 25 --> 15

Update: May 24, 2024 @ 10:26am

2.4.9.0
7.36:
• Added upgrades for the new abilities of the following heroes: Broodmother, Dragon Knight, Life Stealer, Mirana, Pudge, Riki, Sand King, Shadow Fiend, Tinker and Wraith King

DOOM:
• Fixed the Gluttony Facet

PHANTOM ASSASSIN:
• Removed Blur's evasion upgrade

VENOMANCER:
• Reworked the Plague Carrier Facet (now Prion Ward) to make your Plague Wards invulnerable

Update: May 24, 2024 @ 2:12am

2.4.8.1
• Fixed Axe's Culling Blade crashing the game if the armor per kill upgrade was selected

Update: May 24, 2024 @ 2:06am

2.4.8.0
7.36:
• Enabled strategy time so facets can be selected by all players, not just ones that picked early
• Updated Elder Titan, Muerta, Weaver, Necrophos, Shadow Shaman, Silencer and Undying to match 7.36 changes

ALCHEMIST:
• Fixed Seed Money not working

BOUNTY HUNTER:
• Jinada's cooldown & manacost upgrade increased from 8% --> 15%
• Jinada's bonus damage upgrade decreased from 80 --> 60

BROODMOTHER:
• Silken Bola's cooldown & manacost upgrade decreased from 18% --> 15%
• Silken Bola's damage upgrade decreased from 70 --> 60
• Spawn Spiderling's cooldown & manacost upgrade decreased from 13% --> 11%
• Spawn Spiderling's damage/spideling damage upgrade decreased from 120/3 --> 80/2.5
• Spawn Spiderling's spiderlings hp upgrade decreased from 300/60 --> 200/40

CRYSTAL MAIDEN:
• Crystal Nova's cooldown & manacost upgrade no longer grants move/attack slow
• Crystal Nova's damage upgrade decreased from 75 --> 60

SNAPFIRE:
• Firesnap Cookie's cooldown & manacost upgrade increased from 9% --> 12% (max count decreased from 9 --> 7)
• Firesnap Cookie's impact radius upgrade increased from 40 --> 50 (max count decreased from 10 --> 8)
• Firesnap Cookie's impact damage upgrade increased from 80 --> 110
• Lil' Shredder's armor loss per stack upgrade increased from 0.15 --> 0.2

Update: May 15, 2024 @ 4:23am

2.4.7.0
SILENCER:
• Removed Last Word's cooldown & manacost upgrade

SNAPFIRE:
• Replaced Snapfire's +2 Lil' Shredder attacks talent with a +7 all stats talent

TIDEHUNTER:
• Fixed Anchor Smash's damage reduction upgrade decreasing the damage reduction instead of increasing it

TINKER:
• Laser's cooldown & manacost upgrade now has a max count of 16
• Heat-Seeking Missile's cooldown & manacost upgrade now has a max count of 12
• Defense Matrix's cooldown & manacost upgrade now has a max count of 14
• Warp Flare's cooldown & manacost upgrade increased from 8% --> 15%

Update: May 7, 2024 @ 7:37am

2.4.6.1
• Added experimental team shuffle - assuming it works properly, largest team should no longer always play as Teal Tigers (though sometimes they might!)
• Significant amount of other balance-related changes in patch 2.4.6.0, please visit our Discord to see the full patch notes!

Update: Apr 16, 2024 @ 11:39am

2.4.5.0
BALANCE:
• Tournament mode rerolls decreased from 20 --> 8
• Decreased the max count of many radius/range upgrades so that no upgrade gives more than 400/500 bonus radius/range (excluding upgrades that only affect allies)

FIXES:
• Fixed Helm of the Dominator/Tyrant creeps dying when you do

AXE:
• Berserker's Call's radius upgrade decreased from 25 --> 20
• Battle Hunger's damage per second upgrade decreased from 15 --> 12
• Battle Hunger's armor multiplier upgrade decreased from 0.15 -- 0.12

BEASTMASTER:
• Wild Axes damage per axe upgrade increased from 20 --> 25 but no longer grants damage amp per stack

BLOODSEEKER:
• Thirst's max health heal heroes upgrade increased from 3% --> 4% and no longer grants Blood Mist hp per second cost/damage

CHEN:
• Penitence's cooldown & manacost upgrade increased from 12% --> 15%
• Penitence's movement slow/self attack range bonus upgrade increased from 10%/50 --> 14%/75 (max count decreased from 5 --> 4)
• Penitence's bonus attack speed upgrade increased from 60 --> 80
• Removed Soul Persuasion's souls per second upgrade
• Soul Persuasion's bonus damage upgrade increased from 40 --> 50
• Divine Favor's regen per second upgrade increased from 7 --> 8
• Divine Favor's armor/heal amplification upgrade increased from 6/5% --> 6/8% (max count decreased from 16 --> 10)
• Hand of God's initial heal upgrade decreased from 200 --> 150

CRYSTAL MAIDEN:
• Crystal Clone's radius/distance upgrade rescaled from 120/120 --> 100/150

DRAGON KNIGHT:
• Breathe Fire/Fireball's cooldown & manacost upgrade decreased from 8% --> 7%
• Breathe Fire's damage reduction upgrade increased from 5% --> 8% (max count decreased from 8 --> 5)
• Breathe Fire/Fireball's damage/damage per second upgrade decreased from 50/11 --> 40/9
• Dragon Tail's damage upgrade decreased from 80 --> 70
• Dragon's Blood's health regen upgrade decreased from 12 --> 10
• Elder Dragon Form's cooldown & manacost upgrade increased from 8% --> 9%
• Elder Dragon Form's splash/frost radius upgrade increased from 30/30 --> 40/40

ELDER TITAN:
• Echo Stomp's cooldown & manacost upgrade increased from 8% --> 10% (max count decreased from 6 --> 5)
• Echo Stomp's radius upgrade increased from 30 --> 35
• Echo Stomp's stomp damage/wakeup damage threshold upgrade rescaled from 35/100 --> 80/0
• Natural Order's radius upgrade increased from 30 --> 35
• Earth Splitter's cooldown & manacost upgrade increased from 8% --> 9%
• Earth Splitter's crack width upgrade increased from 30 --> 35

KUNKKA:
• Tidebringer's cleave range upgrade increased from 75 --> 80 (max count decreased from 8 --> 6)

LESHRAC:
• Diabolic Edict's damage upgrade decreased from 2.5 --> 2
• Lightning Storm's damage upgrade decreased from 25 --> 20
• Pulse Nova's damage upgrade decreased from 8 --> 6

NATURE'S PROPHET:
• Sprout's radius upgrade increased from 45 --> 50
• Curse of the Oldgrowth's tree/cast radius upgrade rescaled from 45/60 --> 50/50

OMNIKNIGHT:
• Purification's damage radius upgrade decreased from 45 --> 40
• Repel's cooldown & manacost upgrade decreased from 6% --> 5%
• Repel's base strength/hp regen upgrade decreased from 8/6 --> 6/4
• Repel's bonus strength/hp regen per debuff upgrade decreased from 2 --> 1.5
• Hammer of Purity's bonus base damage upgrade decreased from 5% --> 4%

PHANTOM ASSASSIN:
• Stifling Dagger's cooldown & manacost upgrade increased from 8% --> 9%
• Stifling Dagger's slow duration upgrade now also grants +10% move slow
• Stifling Dagger's base damage upgrade increased from 15 --> 20
• Phantom Strike's cooldown & manacost upgrade increased from 8% --> 9% and now has a max count of 10
• Phantom Strike's bonus attack speed upgrade increased from 18 --> 25
• Blur's cooldown & manacost upgrade increased from 8% --> 9% and now has a max count of 10

PHOENIX:
• Icarus Dive's cooldown % manacost upgrade increased from 8% --> 10%
• Icarus Dive's damage per second upgrade increased from 45 --> 50
• Fire Spirit's cooldown & manacost upgrade increased from 8% --> 10%
• Fire Spirit's radius upgrade increased from 40 --> 50
• Fire Spirit's damage per second upgrade increased from 30 --> 35
• Sun Ray's cooldown & manacost upgrade increased from 8% --> 10%
• Supernova's cooldown & manacost upgrade increased from 8% --> 9% (max count decreased from 15 --> 12)
• Supernova's radius/attacks to destroy upgrade increased from 60/1 --> 65/2 (max count decreased from 10 --> 5)
• Supernova's damage per second upgrade increased from 25 --> 30

PUCK:
• Illusory Orb's radius upgrade increased from 30 --> 35
• Dream Coil's coil duration upgrade increased from 0.5 --> 1

PUDGE:
• Meat Hook's damage upgrade decreased from 65 --> 60
• Meat Hook's speed upgrade increased from 160 --> 200 (max count decreased from 10 --> 5)
• Rot's radius upgrade decreased from 25 --> 20
• Rot's damage upgrade decreased from 12 --> 8

RIKI:
• Blink Strike's cooldown & manacost upgrade now has a max count of 15

SLARK:
• Dark Pact's self damage upgrade increased from -3% --> -6% (max count decreased from 10 --> 5)

SPIRIT BREAKER:
• Charge of Darkness's cooldown & manacost upgrade increased from 8% --> 9%
• Charge of Darkness's radius upgrade increased from 35 --> 40
• Greater Bash's chance to bash upgrade increased from 4% --> 5%
• Nether Strike's cooldown & manacost upgrade increased from 8% --> 10%
• Nether Strike's bonus damage upgrade increased from 150 --> 175

TIMBERSAW:
• Whirling Death/Flamethrower's radius/width/range upgrade decreased from 30/30/30 --> 25/25/25
• Whirling Death/Flamethrower's tree bonus damage/damage per second upgrade decreased from 3/7 --> 2/5
• Reactive Armor's bonus armor upgrade decreased from 0.07 --> 0.06
• Reactive Armor's bonus hp regen upgrade decreased from 0.25 --> 0.22
• Chakram's cooldown & manacost upgrade decreased from 8% --> 7%
• Chakram's radius upgrade decreased from 30 --> 25
• Chakram's damage per second upgrade decreased from 6 --> 5
• Chakram's pass damage/speed upgrade decreased from 8/50 --> 7/25

VOID SPIRIT:
• Aether Remnant's watch range/% pull distance increased from 60/3% --> 65/5% (max count decreased from 10 --> 6)

WEAVER:
• Shukuchi's shard radius upgrade decreased from 60 --> 40

WRAITH KING:
• Reincarnation's cooldown decreased from 180/150/120 --> 150/125/100

Update: Apr 16, 2024 @ 11:38am

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