Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
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Actualización: 20 JUN 2023 a las 19:10

Actualización: 15 MAY 2023 a las 14:34

Actualización: 22 OCT 2022 a las 22:23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

Actualización: 2 AGO 2022 a las 20:47

small change to fn_moddedVehicleType.sqf

Actualización: 5 JUN 2022 a las 0:01

set group reset default to false

Actualización: 1 JUN 2022 a las 16:02

Changed function-tags to avoid compatibility issues, see github for complete overview

Actualización: 1 JUN 2022 a las 9:18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

Actualización: 11 ABR 2022 a las 12:14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

Actualización: 8 ABR 2022 a las 6:14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

Actualización: 7 ABR 2022 a las 11:37

Attempting to fix undefined values