Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
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Opdatering: 20. juni 2023 kl. 19:10

Opdatering: 15. maj 2023 kl. 14:34

Opdatering: 22. okt. 2022 kl. 22:23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

Opdatering: 2. aug. 2022 kl. 20:47

small change to fn_moddedVehicleType.sqf

Opdatering: 5. juni 2022 kl. 0:01

set group reset default to false

Opdatering: 1. juni 2022 kl. 16:02

Changed function-tags to avoid compatibility issues, see github for complete overview

Opdatering: 1. juni 2022 kl. 9:18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

Opdatering: 11. apr. 2022 kl. 12:14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

Opdatering: 8. apr. 2022 kl. 6:14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

Opdatering: 7. apr. 2022 kl. 11:37

Attempting to fix undefined values