tModLoader

tModLoader

Storm's Additions Mod
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Opdatering: 16. mar. 2023 kl. 9:31

v2.3.5.4
Changes
  • Granite Power Cells and Warrior Cloth are now a 50%/100% drop rate, and only require 15 to be researched
  • Tweaked the Frigid Snowflake and Dune Blaster movement speeds
Bug Fixes
  • Removed an experimental feature from the High Tech Seeking Arrow that was left enabled by mistake.

Opdatering: 14. mar. 2023 kl. 13:47

v2.3.5.3
Changes
  • The Spiky Bomb launcher can now launch you away from a wall even if you’re right up against it.
    - Flames now appear under the player/ NPCs feet when launched with the bombs
    - Other players in PvP should now also be launched
  • Added new visual effects for the Nine lives collecting and losing a soul
  • Added a new visual effect for when the Blazing Star reflects a projectile
  • The Derpling hook can now fire 4 hooks simultaneously, with 3 being able to be hooked at once.
    - Range reduced from 31 to 29 tiles
  • The Mini Drill range penalty has been increased from -1 to -2
    - Tool speed has been reduced from 5 to 6
  • The Mega Drill now has a -1 range penalty
  • The Bloody Pax and Hammer now have a +1 range bonus.
    - Tool speed reduced from 13 to 11 and 17 to 16 respectively.
  • The Arid Armour set bonus explosion radius has been reduced, and it can only hit up to 3 npcs
    - Deals 50% less damage to worm enemies
  • The Surged Granite Core health has been increased from 160/320/480 to 220/440/660 and knockback resistance increased from 40% to 50%
    - It also fires more quickly after taking damage.
  • The Fallen warrior health has been increased from 180/360/520 to 250/500/750 and knockback resistance increased from 15% to 40%
  • The Angry Mushroom health has been increased from 150/300/450 to 200/400/600 and knockback resistance increased from 10% to 30%
  • The Heartless Soul health has been increased from 180/360/520 to 350/700/1050 and knockback resistance increased from 30% to 60%
    - It summons its souls more often, and more quickly after being attacked.
  • The Frozen Spirit’s health increased from 500/1000/1500 to 750/1500/2250 and knockback resistance increased from 70% to 75%
  • Tweaked the dust effects of many explosions
  • The High Tech Seeking Arrow projectile now despawns if it somehow gets too far away from the player
Bug Fixes
  • The Derpling armour set bonus is no longer activated while in a mount.
  • The Arid Armour set bonus no longer activates on projectile npcs.
  • Fixed some tooltip errors

Opdatering: 11. mar. 2023 kl. 14:00

v2.3.5.2
Changes
  • Wikithis support now links to the Wiki gg instead of fandom
  • Spike Bombs are now crafted in groups of 20 instead of 50
    -The Demolitionist also sells them after Skeletron has been defeated
  • Blood Grenades are now crafted in groups of 10 instead of 5
  • Tweaked the dust effects of some explosions

Opdatering: 8. mar. 2023 kl. 8:17

v2.3.5.1
Changes
  • The Soul Blade projectile now have stronger homing and a longer lifetime.
  • Nine Lives rarity has been increased from Light Purple to yellow, and require a Mythril Anvil to craft instead of any anvil
  • Increased the sell price of the Hunter’s Blade from 50 silver to 3 Gold
  • The Spiky Bomb Launcher now requires a line sight to launch the player and NPCs
Bug Fixes
  • The Hunter’s Blade should no longer immediately break when throwing it while standing on a sloped tile.

Opdatering: 6. mar. 2023 kl. 13:24

v2.3.5
Additions
  • Added the Nine Lives weapon, crafted from 2 sickles, souls of night, and ectoplasm (Sprite by Charley)
    - Melee weapon that has 2 attack, primary is a spinner weapon which resembles 2 sickles stuck end to end, secondary throws out 2 sickles in succession as boomerangs, which linger for a brief moment after striking an enemy.
    - Killing an enemy collects its soul, and up to 9 souls can be collected. Each soul collected increased the damage and crit of the weapon by 5% and 2% respectively.
    - Souls will begin to escape one by one if no enemies are killed within 10 seconds, killing an enemy resets the cooldown even if the max souls are collected.
Changes
  • The Spiky launcher can now be used to sticky jump, being close to the explosion will launch the player in the opposite direction, without dealing any damage.
    - It can also launch Town NPCs without damaging them, and also launches enemies not immune to knockback.
    - Bombs now stick to platforms
    - Bombs are now unsticked by holding W (up) and right click instead of S (down).
  • The Selenian Blades now ricochet off tiles instead of immediately returning to the player.
  • The Overloaded Scandrone’s attacks now inflict Electrified for 2.5 seconds on expert, and 5 seconds on master, getting hit directly by the boss inflicts it for 4 and 8 seconds respectively.

Opdatering: 1. mar. 2023 kl. 11:57

v2.3.4.1
Changes
  • The Messenger's Crown now increases acceleration in addition to speed
    - Defence increased from 2 to 4
    - Now grants a set bonus with Gold or Platinum armour pieces, +3 for gold, and +5 for platinum for a total of 16/20 defence respectively .
  • The Storm Diver Shotgun charge up has been reduced from 1.5 seconds to 1, and the damage build up has been slightly lowered.
    - Base damage starts at 90, and reaches 380 at max charge
    - Now always fires 5 bullets, and initial spread heavily reduced
    - It now properly inherits ranged damage buffs, meaning it deals much more damage with them than before.
    - Base dps is lower than before with no buffs.
  • The Homing flames of the Soul Cauldrons home in less aggressively
Bug Fixes
  • Asteroid Ammo and fragments now have the same rarity as the rest of the Asteroid gear

Opdatering: 25. feb. 2023 kl. 12:21

v2.3.4
Additions
  • Added the High Tech Seeking Arrow, purchasable from the Cyborg
    - Holding down the attack button causes the arrow to automatically target enemies until it is released, in which it then returns to the player
Changes
  • The Heart Emblem has been renamed to the Life Emblem
    - It now instantly heals the player for 20 health instead of dropping a super heart. The method to get healed is still the same as before, enemies have a 1 in 4 chance to do so when falling below half-life, and bosses will always heal for 50 health.
    - Enemies are still inflicted with the debuff once they heal you.
    - The Philosopher’s heart has not been renamed but still has the new behaviour.
  • The Life vial and Life Fruit vial have been renamed to the Heart Vial and Super Heart Vial respectively.
    - The Heart Vial gives enemies a 1 in 5 chance to drop a normal heart on death as long as the player is not at max life. Bosses always drop 5 extra hearts on death
    - The Super Heart vial gives enemies a 1 in 8 chance to drop a super heart as long as the player is not at max life. Bosses always drop 2 super hearts on death
    - They are now crafted with 1 bottled water, 1 Life fruit, and 1 cracked heart each.
    - Super hearts new heal 50 life, and have a new visual glow effect.
    - The buffs have been renamed to “Heart Collector” and “Super Heart Collector” respectively.
    - They do not work on Multiplayer player for the time being
  • The Storm Diver Shotgun Sprite has been updated.
    - Charge sound effects have been changed, and it now only gains an extra 10% damage at max charge.
  • The Heart Attack blood trail now lasts longer uses static immunity frames, and the armour penetration has been increased from 5 to 10
    - Dust effect has been updated
  • The Blood Urchin Staff Sentry damage increased from 18 to 20
  • The Frozen Queens Staff Sentry damage increased from 38 to 40
  • The Vortex Launcher’s usetime has been reduced from 30 to 26
  • The Soul Cauldron and Moonling now have a map icon
  • All sentries and minions have had their projectile shoot speeds slightly tweaked
  • Some enemies now have a one of two visual glow effects
    - The Fallen Warrior, Heartless Soul, Frozen Spirit, Asteroid Enemies, and Blazing Hopper have a glow effect that gets larger the faster the enemy is moving. The Overloaded Scandrone also gains this effect when dashing.
    - The Soul Cauldron, its Servants, the Nebula Hopper, and the Moonling during Phase 2 have a set of 4 pulsing after images around them. The Ancient Husk also has this effect when invulnerable.
    - Also the Storm Hopper and Vortexian Cannon now have a trail effect
  • Multiplayer warning tooltips are now coloured

Opdatering: 17. feb. 2023 kl. 13:39

v2.3.3.8
Changes
  • Overhauled the Storm Diver Shotgun
    - Now has a charge mechanism, where holding the attack button charges up the gun.
    - Charging greatly increases the accuracy from a 45 degree angle to near perfect, greatly increases the damage of the shots, and also increases the velocity of the bullets.
    - At max charge it gains an additional 20% damage, double knockback, and an extra update for bullets.
    - Has a half second delay until it can be charged again after firing
    - Base damage starts at 100, and can reach 660 at max charge
Bug Fixes
  • The Ancient Husk melee damage is now correctly reset after the minion phase

Opdatering: 12. feb. 2023 kl. 12:56

v2.3.3.7
Changes
  • The Mossy repeater now deals more damage when it fires an arrow at a higher velocity and less damage when it fires a lower velocity one.
  • The rocket flames from heavy boots now change to purple if a full set of twilight armour is equipped
  • The rocket flames from soul striders now turn purple at night.
Bug Fixes
  • Fixed a long standing oversight where the heavy boots did not make any sound when using the rocket flight
  • Fixed an issue where the modded bosses health did not increase in non-journey Expert or master Worlds

Opdatering: 7. feb. 2023 kl. 7:58

v2.3.3.6
Changes
  • The Spectre Dagger projectiles now move much faster, and chaotically orbit the cursor.
    - They can also move through tiles if you move the cursor slow enough
  • The Spectre Artifact projectiles now have a randomised max distance instead of 4 pre-defined distances
  • Updated the dust projectile for when the Spectre Scepter projectile hits an enemy or wall.