Arma 3
Misery
Showing 61-70 of 95 entries
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Update: Sep 7, 2022 @ 1:36am

-Tweaked Artifact drop timer for Ghosts (Now 10 minutes instead of 1) -Should help with collecting Artifacts at NWAF for MP-

-Removed Beer bottle model (needs work)

-Removed Vodka model (needs work)


Update: Sep 5, 2022 @ 8:07am

-Added Cigars

-Added Cigarettes

-Added Scrap

-Added more immersive audio (lighter + matches)

Update: Aug 30, 2022 @ 7:18am

-Updated how Geiger works (more objects for it)

-Added many more immersive sounds / audio

-Added Yaroslav's forest ambient audio samples

Update: Aug 26, 2022 @ 8:04am

-Rvg Zed overhaul (audio)

-Resized PDA (final adjustment)

-Resized all injection items (too large)

Update: Aug 16, 2022 @ 11:00am

-Reduced size of PDA

-Reduced size of Headlamp

Update: Aug 9, 2022 @ 1:04pm

-Added headlamp item (can be equipped in facewear slot)

-Added Glucose injection item

-Added Electrolyte injection item

-Added PDA item

-Added more STALKER sounds to STALKERsounds pbo

Update: Jul 10, 2022 @ 8:39pm

-Updated death effects for Ghost (Now has a chance to drop an artifact if killed)

Update: Jun 21, 2022 @ 3:56pm

-Added new nighttime entity "Ghost" (with a special thanks to Drongo for permission to use Snatcher spook source code + modules for spawning in the entity. Also, thanks to Haleks for providing some feedback as to what type of rvmat to utilize for entities look / color)

-Added many more sounds

Update: Jun 6, 2022 @ 7:06pm

-Added TONS New models and assets some custom items are completely rebuilt with new models

-New immersive sounds for newer systems in game (base building, etc...)

Update: Apr 12, 2022 @ 8:45am

-Added EO's Gorka's and gear with permission

-Fixed logo banner for main menu + click-able action

-more immersive sounds for radiation