DayZ
Melkart_Official
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Update: Apr 3, 2024 @ 6:12am

Mod has been renamed to Melkart_Official; don't forget to adjust the command line settings on your server

Update: Apr 24, 2023 @ 9:00am

1.05 Melkart Update. Patch Notes

Added:
- New Player Spawn Points
- Punched Cards
- Convoys
- Underground Bunker
- New isle based on Plum Island, near Block Island (the actual island that melkart is based on).
Locations:
- Rusadir (Military Base)
- Abdera (North Industrial Zone)
- Nemo Military Camp
- Kartuba Village
- Ispal Ruins
Modified:
- Several minor changes scattered around the map
- Layer with different trees in certain areas of the south
- Loot quantity slighly reduced from last version
- Rain removed from intro screen

Update: May 19, 2022 @ 7:05am

Melkart Beta Update 1.03 - Patch Notes.

Added:

-Kothar Camp
-Nora M.B.
-Malaka M.B. (Redesigned M.B. Near Melkart)
-Existing zones names update (Eshmun Camp and Garum M.B.)
-Several minor edits scattered around the map

Fixed:

-Missing place names updated in-game map
-Big antenna floor (Baal mountain)
-Melkart Church flickering floor
-Melkart industrial building flickering floor
-Bump in the road (crossing on the farm near the airport)
-Bump in the road (Next to the big bridge)
-Issue with tower crane in Astarte, can't be climbed
-Issue with Crane Stairs in Melkart Docks (Object Height)
-Astarte pond fixed
-Intersection middle of the road in Melkart
-Airfield Tower Crane height

Update: Jan 28, 2022 @ 2:12am

Fixed:
--Hard to escape rock surrounding Ben-Alud Castle
--Rough terrain on the way to the small military base south of town (Cliff)
--Floating building industrial zone near Wadi-Lakko
--Items spawning under the ground at the bus stop at the roundabout in the north end
--Overlapping military tent in the castle camp
--Two Christmas trees in the middle of the forest (next to the southern industrial zone)
--Floating rock on the hill south of the city
--Flickering floor in the large metal barn (north zone)
--Flickering floor in the Airfield large hangar
--Large ship in Melkart: Too low depth of water around and walls that can only be seen when entering the ship
--Misplaced road post
--Misplaced Tree Town Hall
--Misplaced Fences middle of the Harbor
--Misplaced Wall near the City
--Gas station in the south without pumps
--Misplaced fence entering Wadi Lakko Police Station

Update: Jan 22, 2022 @ 7:03am

Packed into different pbos. Improved map efficiency.

Update: Jan 22, 2022 @ 1:30am

-Fixed Main Menu Scene: Stats, Buttons and Background.
-Fixed In-Game Map. Names of towns and villages were not appearing

Update: Jan 12, 2022 @ 7:18am

Updated Navmesh

Update: Jan 12, 2022 @ 3:50am

Mod ID updated

Update: Jan 11, 2022 @ 4:51pm

Coming soon