RimWorld
Biosculpter Pod and Neural Supercharger Resize
Se afișează 1-10 din 13 intrări
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Actualizare: 12 apr. 2024 @ 15:13

[Auto-generated text]: Update on 4/13/2024 12:13:40 AM.

Version 1.5.0
No code changes

Actualizare: 7 ian. 2024 @ 12:35

[Auto-generated text]: Update on 1/7/2024 9:35:51 PM.

Version 1.4.5
Changed post-build stuff

Actualizare: 7 ian. 2024 @ 10:30

[Auto-generated text]: Update on 1/7/2024 7:30:17 PM.

Version 1.4.4
Fixed shadowData being null causing errors

Actualizare: 7 ian. 2024 @ 4:01

[Auto-generated text]: Update on 1/7/2024 1:01:19 PM.

Version 1.4.3
Better exception catches

Actualizare: 6 ian. 2024 @ 14:38

[Auto-generated text]: Update on 1/6/2024 11:38:23 PM.

Version 1.4.2
Added catch for exceptions in static constructor - should make debugging problems at this point easier
Removed Git-, obj- & .vs-folders/files to reduce the mod's size

Actualizare: 1 ian. 2023 @ 2:16

[Auto-generated text]: Update on 1/1/2023 11:16:02 AM.

Version 1.4.1
Fixed animation not being placed right due to a RimWorld update.

Actualizare: 23 oct. 2022 @ 3:27

[Auto-generated text]: Update on 10/23/2022 12:27:26 PM.

Just making sure the dll is actually updated.

Actualizare: 23 oct. 2022 @ 3:20

[Auto-generated text]: Update on 10/23/2022 12:20:34 PM.

Changed file version to 1.4

Actualizare: 23 oct. 2022 @ 3:19

[Auto-generated text]: Update on 10/23/2022 12:19:20 PM.

Update to 1.4

Actualizare: 10 ian. 2022 @ 14:24

[Auto-generated text]: Update on 1/10/2022 11:24:33 PM.

Version 1.3.0:
- Added "Biosculpter Pod Ready Effect - Always ON" option; changes the ready effect into a solid color
- Added "Biosculpter Pod Ready Effect - Always OFF" option; disables the ready effect