RimWorld

RimWorld

Vanilla Outposts Expanded
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Update: Mar 24, 2022 @ 3:33am

[Auto-generated text]: Update on 3/24/2022 10:33:38 AM.

Update: Mar 20, 2022 @ 4:25pm

- Add research speed setting to research outpost
- Research outpost only researches between 8am and 8pm
- Reduce research speed for research outpost by a factor of 5
- Logging and Farming Outposts now produce ever year instead of every quadrum
- Reduce Logging yield from 300 per pawn to 225 per pawn
- Rebalance Mining outpost to use mining speed and yield instead of a flat 750. This means you get more stone blocks, but less gold, components, etc.
- Limit Hunting outpost to only animals with BodySize larger than 2
- Reduce Hunting outpost yield by a factor of 3
- Add setting for time to drill in Drilling outpost
- Add setting for cooldown for Artillery and Defensive outpost
- Add setting for if the Transport Pods technology is needed to deploy reinforcements from the Defensive outpost
- Add production multiplier setting to Factory outpost
- Add production multiplier setting to Fishing outpost
- Add setting for whether or not Defensive outposts should intercept raids
- Rewrite raid interception to be significantly more reliable
- Add production multiplier setting to Farming outpost
- Add production multiplier setting to Hunting outpost
- Add Shooting importance setting to Hunting outpost
- Add Animals importance setting to Hunting outpost
- Add Leather production multiplier to Hunting outpost
- Add Meat production multiplier to Hunting outpost
- Add recruit chance multiplier to Town outpost

Update: Jan 6, 2022 @ 4:18am

[Auto-generated text]: Update on 1/6/2022 12:18:02 PM.

Update: Jan 4, 2022 @ 1:42pm

Hotfix for ArgumentOutOfRangeExpection on Hunting and NullReferenceException when using animals

Update: Dec 22, 2021 @ 5:03am

[Auto-generated text]: Update on 12/22/2021 1:03:37 PM.

Update: Dec 21, 2021 @ 4:21am

[Auto-generated text]: Initial upload.