RimWorld
Compositable Loadouts
Se afișează 1-10 din 23 intrări
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Actualizare: 28 aug. @ 23:59

[Auto-generated text]: Update on 8/29/2025 4:59:31 PM.

Actualizare: 28 aug. @ 21:35

- Update transpilers for latest unstable -> main release
- Simplify tag deletion UI
- Allow mass assiging tags with an associated state
- Improving copy/pasting tags from one pawn to another (incl. state)
- Add 'Numbers' integration for showing all tags on a particular pawn
- Support 'default' tags having an assigned state

Actualizare: 13 aug. @ 23:51

* Fix compatibility with EGO & BWM from @llunak
* Bug fixes for corner cases in UI (deleting interface)
* Fix some issues around bill duplication
* Fix issues related to niche save corruption issues relating to borrowed quest pawns
* Fix padding issues in RPG inventory
* More warnings about conflicting outfits with tags


**Full Changelog**: https://github.com/simplyWiri/Loadout-Compositing/compare/v1.8.0...v1.8.1

Actualizare: 11 aug. @ 6:52

[Auto-generated text]: Update on 8/11/2025 11:52:26 PM.

Actualizare: 18 iul. @ 6:27

[Auto-generated text]: Update on 7/18/2025 11:27:32 PM.

Actualizare: 9 iul. @ 21:06

- 1.6 support
- Small UI optimisations
- Fix previous colonist hotkey / functionality in tag editor UI

Actualizare: 31 mart. @ 1:51

Fix RPG Inventory compatibility
Fix some UI elements to be more in-line with default rimworld gui semantics
Allow copying loadout states in bulk
Better bio-coded handling & functionality, persona weapons now better supported
Automatically populate bills for items in your tags

Actualizare: 31 mart. @ 1:43

[Auto-generated text]: Update on 3/31/2025 7:43:10 PM.

Actualizare: 6 iun. 2024 @ 4:12

[Auto-generated text]: Update on 6/6/2024 9:12:50 PM.

Actualizare: 3 iun. 2024 @ 2:40

[Auto-generated text]: Update on 6/3/2024 7:40:05 PM.