Serious Sam 4

Serious Sam 4

Enemy Consistency Fixes
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Update: Mar 28, 2022 @ 9:45am

All Enemies:
- All enemy ragdolls have been updated to support new Material Overhaul update. Ragdolls can now create dust particle effects.
- Multiple enemies updated to support new Material Overhaul features.

Arachnoid Adult:
- Added additional execution death fall particle effect.
- Changed bullet shell direction on the left gun during the fire animation.
- Fixed bullet shell on the right gun getting blown really far away at the end of the fire animation.

Arachnoid Junior:
- Added missing footstep sound effects to certain animations.
- Fixed bullet shell on gun getting blown really far away at the end of the fire animation.

All Beheaded enemies:
- Improved and fixed player kicking execution soundscape.
- The Beheaded are much more likely to Ragdoll on explosive kills now.
- Updated enemy melee attack timings. (when damage is dealt)
- Added cloth movement sound effects.

Beheaded Bomber:
- Added a new prepare animation for the Bomber, with additional cues for the hard attack and an updated hard throwing sound effect!

Beheaded Kamikaze:
- Updated bomb fuse particle effects for cooler visuals!

Beheaded Firecracker:
- Fixed missing ripping heart sound effect.
- Added additional variations to the Prepare sound effect.
- Updated Netricsa entry with the new Alive sound effect.

Beheaded Rocketeer:
- Updated projectile visuals (both normal and seeking) and updated particle/muzzle effects for better visibility. The homing projectile trail is now reminiscent of Fusion.
- Made homing projectile a bit louder.
- Made the regular Rocketeer firing sound effect a bit louder.

Female Gnaar:
- Removed redundant entries.
- Added missing footstep sounds to certain animations.

Pyro:
- Added a shake event on a ragdoll death.
- Re-added the remaining unused melee attacks!

Trooper Brute:
- Footsteps have been made a bit louder.

Mummy:
- Updated destruction settings.

Scrapjack:
- Updated rage shooting particle effects.
- Updated grenades shooting particle effects.
- Decreased the size of muzzle flashes for all attacks.

All Troopers:
- Improved and fixed player kicking execution soundscape.

Kleer:
- Updated the projectile swinging sound effects.
- Regular Kleer projectile swinging sound effect volume has been increased slightly.

Small Spiders:
- Updated destruction settings.

Update: Mar 24, 2022 @ 10:16am

General:
- Updated Junior Scorps firing sound effect.
- Added additional Octanian Laser Trooper firing sound effects.
- Updated a few animations to support small update in Material Overhaul mod.
- Updated Grenadier Trooper grenade particle effects and throwing sound effects.
- Added additional Beheaded Firecracker ambience sound effect.

Update: Mar 23, 2022 @ 2:57pm

Bug fixes:
- Fixed Troopers asserting dominance. For real. Again. Trust me!
- Fixed T-Posing Netricsa Achriman.
- Fixed screen blood splatters not appearing during melee executions.

Melee Executions:
- Updated Trooper player melee execution animation sound effects and particle effects.
- Restored an unused melee execution for Troopers.
- Restored and fixed a broken melee execution for the Beheaded.
- Restored an unused melee execution for Kleers. Depending on the distance, one or the other will now play.

General:
- Updated Small Spider destruction settings.

Update: Mar 17, 2022 @ 1:50pm

General:
- Fixed Metal Snake not playing different variations of the firing sound effect.
- Updated Witch-Bride non-gib destruction.
- Updated Rocketeer's Homing Projectile firing and preparing animations!

Update: Mar 16, 2022 @ 10:56am

General:
- Updated all enemy destruction settings.
Over-killing certain enemies with weaker tier weapons (let's say dual wielding Assault Rifles) can now cause them to become gibbed. Power-ups like Serious Damage and Serious Rage can now also cause weapons to gib enemies. Certain enemies can now also be gibbed using different weapons. Find the combinations!

- Updated Witch-Bride death logic.

Update: Mar 15, 2022 @ 12:44pm

General:
- Updated Beheaded Homing missile particle effects.
- Updated Kleer homing projectile sound effects.
- Added new Metal Snake attack sound effects.

Update: Mar 15, 2022 @ 9:52am

General:
- Greatly reduced Kamikaze explosive dust particles. This ain't Serious Sam 3!

Update: Mar 14, 2022 @ 1:45pm

General:
- Updated all enemy death ragdoll parameters to work and switch (depending on settings) correctly.
- Updated Kamikaze wound sound effect.
- Updated Zealot gib sound effects.
- Witchbrides will now ragdoll on death if not gibbed.

Bug Fixes:
- Fixed Lava Golems death sound effect.
- Troopers asserting dominance should be fixed.

Update: Mar 12, 2022 @ 12:24pm

Update: Mar 11, 2022 @ 2:50pm

General:
- Updated Red-Mech gibbing sound effect.
- Trooper Zealots now have unique chain gibbing sound effects.