Cities: Skylines

Cities: Skylines

Adaptive Networks (AN) V3.18 (STABLE)
Showing 41-50 of 81 entries
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Update: Jun 24, 2022 @ 7:59am

• fix log

Github[github.com]

Update: Jun 24, 2022 @ 4:00am

• Drop down selector
• LSM Fix
• feature: tracks support surface+height map (for surface networks and fences)
• bugfix: scale to lane for backward lanes
• more LSM support

Github[github.com]

Update: Jun 22, 2022 @ 1:51am

Bug with MissingMethodException
'ColossalFramework.UI.UIPanel.Update'
'ColossalFramework.UI.UIComponent.Update'

Reverted to previous version until fixed.

Update: Jun 22, 2022 @ 1:08am

• Drop down selector
• LSM Fix

Update: Jun 14, 2022 @ 6:44am

• fix DC node regression

Update: Jun 13, 2022 @ 5:02am

• workaround TMPE redundant connections aka bug fix to remove all the extraneous tracks that where being rendered

Update: Jun 11, 2022 @ 5:31am

• remove relaxed connections from tracks

Update: Jun 8, 2022 @ 7:30am

• bike tracks | fixed render order

Update: Jun 4, 2022 @ 8:55am

higher render queue

Update: May 21, 2022 @ 7:51am

• fixed track color