Call to Arms

Call to Arms

[ASV] Colts Fallout Mod
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Update: Mar 3, 2024 @ 9:22am

Update 35:

Fauna
-Added Fallout 4 feral ghouls, currently 2 models; Basic & Dress

Skins/Units
-Added 4 new Great Khan skins/units: Soldier Male, Soldier Female, Suit Male, Papa
-Added 3 new equippables: Great Khan spike helmet, Full beard (dark & grey)
-Gave brotherhood initiates assault rifles instead of laser rifles
-Gave plasma grenades to some of the higher tier enclave troops

Weapons
-Added 11 new weapons; Euclid's C-Finder, Pulse Gun, Recharger Pistol, Combat shotgun, Multiplas rifle, Laser RCW, Q-35 matter modulator, AER14 prototype, Gauss Rifle, YCS/186, Flamer
-Added 1 new grenade; Plasma
-Changed a tag for plasma ammo so it should be able to target vehicles now
-Re-added some asv files to fix shotguns but these have probably reverted some changes to humans too
-Reduced the damage, removed the fire damage and increased the accuracy of incinerators
-Allowed plasma rifles to be fired while moving
-Fixed the name of powder ganger dynamite

Update: Nov 12, 2023 @ 8:48am

Update 34:

Fixes
-Trimmed away a LOT of ASV scripts in an attempt to improve stability, but I have no idea what effects this might have on random aspects of the game so report any issues you come across.

Weapons
-Reduced the accuracy of the incinerator

Skirmish/Conquest
-Increased the MP cost of Enclave tesla troopers by just over 100
-Increased the CP cost of Enclave infantry from 2 to 5
-Increased the CP cost of Enclave engineers from 3 to 10

Maps
-Monastery: Removed the behemoth, made the map look a bit more fallout-y, reduced the number of raiders

Update: Sep 30, 2023 @ 2:09pm

Update 33:

Fixes
-Fixed the Prewar .pak CTD on launch
-Fixed the grenade machinegun not spawning correctly
-Fixed the grenade machinegun (Mercy) crashing the game

Update: Sep 30, 2023 @ 10:37am

Update 32:

Weapons
-Added 6 new pistols; Lucky, Maria, .44 Magnum, Mysterious Magnum, Silenced .22, Chinese pistol, That Gun, Silenced .22 smg
-Added 13 new rifles; BB Gun, Abilene Kid LE BB gun, Brush gun, La Longue Carabine, All American, Gobi Campaign scout rifle, Varmint rifle, Ratslayer, This Machine, Lincolns repeater, Grenade launcher, Grenade rifle, Thump thump
-Added 2 new shotguns; Dinner Bell and Big Boomer
-Added 2 new heavy weapons; Fatman, CZ57 Avenger
-Added 1 new energy weapon; Alien blaster
-Adjusted the plasma rifle stats to act like a normal gun and revamped the bullet effects of all the plasma weapons
-Revamped the incinerator effects
-Reduced the fire radius of shots from the incinerator
-Gave the chinese pistol to the pre-war chinese units
-Changed the anti material rifle firing sound
-Fixed the .32 pistol not spawning on some raider units

Vehicles
-Added a legion chariot made by OoElitefuryoO
-Added 4 ncr trucks made by OoElitefuryoO

Skins/Units
-Added 58 new NCR skins by OoElitefuryoO
-Added 46 new pre-war US skins by OoElitefuryoO
-Added 23 new Legion skins by OoElitefuryoO
-Added 9 new Enclave skins by OoElitefuryoO
-Added 23 new Brotherhood skins by OoElitefuryoO
-Added 4 new Marked Men skins by OoElitefuryoO
-Fixed the weird eyes that appeared on skins using the default fallout head
-Fixed the powder ganger guards t posing when switching to LOD models
-Some more name updates by Marlon_Flynn

Maps
-Added Fallout conversions of the following maps by OoElitefuryoO: Oilfield & Monastery
-Added 6 props ported by Conrad A Sunshine

Update: Jun 4, 2023 @ 3:21am

Update 31:

Fauna
-Lowered the max health of protectrons from 2000 to 500

Buildings
-Fixed the gas station building not having any collision

Maps
-Fixed a crash on the Barren Land map

Update: Jun 3, 2023 @ 8:44am

Update 30:

Skins/Units
-Fixed the NCR veteran ranger skins missing faces
-Fixed the pre war riot gear unit using the wrong skin
-Fixed the demolisher_f raider spawning with a red error instead of a weapon

Update: Jun 2, 2023 @ 5:06pm

Update 29:

Maps
-Changed the team of the three dogs on the Dam map as their current teams caused a crash

Update: Jun 2, 2023 @ 3:23am

Update 28 Raiders Part 2:

Skins/Units
-Added 2 new raider skins/units: Metal Male, Metal Female
-Added 2 new khan skins/units: Simple Male, Simple Female
-Added 2 new voice packs: Fallout 3 male raider, Fallout 3 female raider
-Added 5 new skins/units by OoElitefuryoO: Talon male, Talon female, Riot trooper skeleton, NCR Trooper camo helm and NCR Trooper masked
-Added 24 NCR and 11 Raider (Generic + Fiend) skins/units by Chaechka
-Added 18 wearable headgear by Chaechka
-Overhauled all of the raider units in the -fallout unit folder
-Implemented unit nationality (first and last names) created by Marlon_Flynn to: Brotherhood, Enclave, Legion, NCR and Raiders
-Added frag grenades to all of the tier 2 NCR troopers

Weapons
-Added the sniper rifle
-Added the .32 pistol
-Added dynamite grenade
-Reduced the armour piercing value of the scoped trail carbine
-Migrated the laser weapons to a new pattern template, so they now have a muzzle flash but not sure of other effects yet
-Corrected the inventory name of the assault carbine
-Correctly gave the caravan shotgun 2 shots per reload instead of 1

Construction
-Included a bunch of props from a discontinued mod named Lerevolver. I've distributed them throughout the relevant folders under construction, but I've left them without the prefixes I've been giving to my own props (f3_, fnv_)
-Added 27 new raider props (Hanging corpses and graffiti)

Skirmish/Conquest
-Doubled the MP cost of hellfire troopers

Update: Mar 26, 2023 @ 7:08am

Update 27:

Construction
-Fixed a crash with the private jet prop

Update: Mar 26, 2023 @ 5:17am

Update 26 Raiders Part 1:

Skins/Units
-Added 2 new raider skins/units: Badlands F, Blastmaster F,
-Added 8 new powder ganger skins/units: Soldier Caucasian, Soldier African, Plain Caucasian, Plain African, Simple Caucasian, Simple African, Guard Caucasian, Guard African
-Added 18 new raider skins by OoElitefuryoO: Badlands M, Blastmaster M, Metal Master M, Painspike F, Painspike M, Painspike Wastehound, Psycho Tic M, Sadist F, Sadist M, Tribal t-45, Veteran M, Demolisher F, Skull Lord, Raider Combat armor, Fodder F, Fodder M, Scab and Warlord
-Added 5 new prewar skins/units by OoElitefuryoO: Crimson dragoon, Chinese commando male, Chinese commando female, Winter combat armour and Winterised T-51b

Construction
-Added 2 new cacti props from New Vegas, found in flora tab
-Added 1 new New Vegas building (Ranch_house02 AKA Papa Khans house)
-Added 4 new Khan props; Khan flag, Khan sign, Khan tent, Khan totem
-Added 3 destroyed protectron parts
-Added the volumes from the fighter jet to the private jet, so it now has collision but it's probably not perfect

Maps
-Added 5 new maps by Conrad A. Sunshine: F1_Junktown, F2_Navarro, Mariposa, Cw_Raider_fortress and Alaska front trenches short
-Added 2 edited multiplayer maps by OoElitefuryoO: 2v2 Crash site and 4v4 Barren land