Barotrauma

Barotrauma

Thaumic Warpward
Showing 1-10 of 16 entries
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Update: Mar 17 @ 9:13pm

- Removed in-game mod requirements

Update: Jun 15, 2024 @ 8:40am

Update: Dec 18, 2022 @ 5:56am

- Updated for the new Holiday Update.

Update: Apr 20, 2022 @ 6:46pm

- Republished for the Urban Expanses update.

Update: Mar 28, 2022 @ 4:02am

- Changed required items from Medical Headset to Advanced Headsets
- Handcannon quality increased to Excellent.

Update: Nov 21, 2021 @ 12:03am

- Air quality is now displayed in all rooms in the status monitor.

Update: Nov 14, 2021 @ 4:59pm

- Readjusted the turrets angular limits
- Added Phosphorus, Magnesium and Potassium (In Raw Rock form so it doesn't explode from water)
- Removed Battery Cells but added a grenade launcher in the secure cabinets.

Update: Nov 14, 2021 @ 3:46am

- Fixed the power to the oxy generator. I forgot to wire it up again when i was moving the junction box.

Update: Nov 14, 2021 @ 2:54am

- Added walkable scaffolding on each and every floor piece in the sub. So when the floor is destroyed. You're still able to walk on it. You can also press S to jump down from the scaffolding as it acts like a platform.
- Moved the junction box in the prep room to Engineering. So it doesn't get destroyed as easy from water damage as it is powering the oxy generator.
- Added a vent that was missing in the Cargo room.
- Fixed the airlock access doors.

Update: Nov 14, 2021 @ 12:46am

- Fixed the bottom middle gun having no label for the periscope
- Fixed monsters getting caught inside the wall when they attempt to enter the ship near the docking port. This is because of the raised shell and the fact that there was no background hull put in place. I'm hoping that fixes the issue.
- Readjusted the gap between Engineering and Diving Prep Room.