RimWorld

RimWorld

Oddities: Weapons Module
Viser 1–9 av 9 bidrag
Oppdatering: 17. okt. 2022 @ 22.06

Very minor patch fixing a sound file issue and a spelling error, both regarding the Cantabile.

Oppdatering: 14. okt. 2022 @ 0.22

Oddities: Weapons Module v1.2.2

General:
- Updated to 1.4!

Oppdatering: 21. feb. 2022 @ 2.23

Minor patch. Edited the Vanilla Expanded Framework patch, adding the Eschatos and the Tesla as valid shield weapons.

Oppdatering: 20. feb. 2022 @ 22.07

Oddities: Weapon's Module v1.2.1

Two new weapons!
- Eschatos
- Tesla

Made a change to the Devil's Bargain. It no longer has damage reduction by default, but when hitting a target, the user obtains a buff that massively boosts damage reduction. This should make it play nicer with other mods that modify this stat.

Also a few minor changes here and there to some weapons- mostly I just gave the Cantabile a minor effect when it drives someone berserk. Nothing major, really.

Oppdatering: 17. jan. 2022 @ 22.57

Oddities: Weapon's Module v1.2

One new weapon???
- Heartstop

Integrated with Core Module.

Oppdatering: 15. nov. 2021 @ 13.26

Minor patch. Added some clarifications to some descriptions, and moved some weapons around in terms of tech levels.

Oppdatering: 14. nov. 2021 @ 19.46

Oddities: Weapon's Module v1.1

Three new weapons!
- Cantabile
- Leyline (requires Royalty)
- Wolbach (requires Royalty)

Oppdatering: 3. nov. 2021 @ 14.42

Fixed a bug found in a final round of testing. Just a graphical one, though.

Oppdatering: 3. nov. 2021 @ 14.12

Initial release, featuring the following weapons:
- Devil's Bargain
- Skyslasher
- Kronos
- Roulette
- Proboscis
- Momentum
- Stasis
- nothing else