RimWorld

RimWorld

[SYR] Processor Framework
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Update: Oct 21, 2022 @ 2:15pm

[Auto-generated text]: Update on 10/21/2022 11:14:44 PM.

Update: Jun 5, 2022 @ 5:13am

Limited search of potential ingredients to fill processor to improve performance. Ingredients are cached every 300 ticks (5 seconds) - you may notice colonists taking a moment longer to realize ingredients are available to be hauled to processors, this should be barely noticeable though (since if they aren't idle the workGiver runs rarely anyway).

Update: Jun 5, 2022 @ 2:45am

[Auto-generated text]: Update on 6/5/2022 11:44:32 AM.

Update: Mar 4, 2022 @ 11:50am

Fixed an issue where fuel wouldn't be consumed if tickertype was normal and the option "consume Fuel only when used" is set to true.

Update: Feb 13, 2022 @ 8:51am

Potentially fixed the issue with non-independent processes erroring when ingredients are added in more than a single batch (=not filling the processor in one delivery).

Update: Jan 16, 2022 @ 6:23pm

[Auto-generated text]: Update on 1/17/2022 3:23:28 AM.

Update: Dec 18, 2021 @ 5:40am

Fixed fish being allowed for meat racks if salted meat AND VE fishing is installed. It should only be meat.

Update: Nov 30, 2021 @ 5:34am

Changed inspect string, hopefully fixes NRE.

Update: Nov 25, 2021 @ 5:47pm

[Auto-generated text]: Update on 11/26/2021 2:47:12 AM.

Update: Nov 25, 2021 @ 1:33pm

Fixed all processors working as if parallel processes was enabled.