The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[RGON] Repentance Plus!
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Update: Oct 21, 2023 @ 12:13pm

Update: Aug 23, 2023 @ 12:41pm

- fixed Harlot heart's familiar effect not working due to a typo
- fixed an incorrect mapping between cards used in the Birth Certificate area and trinkets they drop: Ace of Clubs will now drop Short Fuse, and Black Rune - Sigil of Baphomet
- fixed Encyclopedia mod incompatibility, drastically improved current Encyclopedia descriptions for the mod's content, and added missing entries
- updated Korean EID with (partial) reflections of v1.33a changes and additions

Update: Aug 20, 2023 @ 9:54am

ADDITIONS:
- Added (""added"" lol) Golden Sack pickup and Golden Card consumable

CHANGES:
- Book of Leviathan tweaks:
-- the book now has a minimum amount of uses required to change states
-- to be consistent with previous states, Open Book of Leviathan now cripples enemies rather than killing them instantly
- Bottomless Bag tweaks:
-- activating the item will no longer protect Isaac from all sources of damage, but rather only from projectiles; taking damage from other sources now instantly triggers the Bag's retaliation
-- cooldown has been reduced from 13 to 11 seconds
- Vault of Havoc tweaks:
-- stored enemies are no longer lost on floor transition; instead, either 1 item charge or 2 stored enemies can now randomly be lost upon clearing a room
-- the item will no longer store enemies spawned by other enemies
-- flight is now disabled inside of Vault rooms until they are cleared
-- tweaked the minimum total health requirements for specific room clear rewards
-- added more room layouts for the Vault and tweaked the existing ones
- Book of Judges tweaks:
-- targets summoned by Book of Judges will now gradually glow up to indicate that the lightbeam will strike soon
-- holding the book now passively spawns two friendly orbital ghosts upon entering a new floor
-- the Book no longer has recharge time, but you now have to sacrifice these ghosts to stop the lightbeams for the current room
- Sacrificial Blood can now drop from any enemy that dies while bleeding: with a 66.6% chance if it's been hit by Ceremonial Blade (previously 100%), and with a 25% chance otherwise (previously 0%)
- Deceiver hearts partly got their old behaviour back, now turning into only a random lesser pickup when approached by Isaac; however, the heart will now have normal red heart sprite and will not hint on such behaviour in advance
- revamped the visuals of Broken hearts' reroll mechanic to be more intuitive
- Nerve Pinch can now randomly activate its negative effect while Isaac is moving
- Needle and Thread now gives Isaac one Dauntless heart unconditionally, and one more in exchange for a broken heart, if he has any
- Stargazer beggar now has to be paid a minimum of 3 times (2 with Luck Foot) before being able to drop an item reward
- tweaked the drop table of Black Chests: they will no longer drop neither Black Sacks nor Spindown Dice Shards
- DNA Redactor has been temporarily removed and given a 'hidden' item tag (until new, improved functionality is given to it later)

BUG FIXES:
- using certain runes and cards inside of Birth Certificate area no longer softlocks you as it spawns a specific trinket to pick up
- fixed the inconsistent handling of orbital ghost familiars, now allowing Isaac to have as many ghosts of any subtype as he is given
- fixed A Cat In the Box not working if held by the main player with secondary players being present in the game session
- fixed The Mark of Cain being absurdly broken with Box of Friends
- Isaac can no longer erase fireplace entities while in super berserk state of Temper Tantrum (previously this could lead to the White Fire being erased and the inability to acquire Knife Piece I)
- fixed the Fool card unintentionally being dropped in all Black Markets teleported to via the Joker? card, instead of only the ones on final floors

MOD COMPATIBILITY:
- fixed an incompatibility with Epiphany mod that was causing a certain palestinian to always drop Flower of Lust on death
- added missing MinimAPI icons for White Sacks and Stomacks

Update: Mar 3, 2023 @ 10:06am

MISC:
- fixed item pedestal losing their "on-first-pickup" properties after being picked up and rerolled by Magic Cube
- fixed Handicapped Placard not displaying its area's visuals
- fixed Friendly Sack removing health from Isaac when spawning blood clots
- fixed Void of Gluttony having its name misspelled (literally made the mod unplayable)

HEARTS:
- updated CHAPI scripts to be up-to-date with the latest Fiend Folio release
- changed mod initials for CHAPI from "RP" to "R+"
- revised the mechanics of certain tainted hearts:
-- Miser hearts no longer reroll items in a room when depleted and now break in one hit; however, each heart held now gives a bigger discount (10% -> 17.5%) and spawns 2 friendly blue spiders on a room clear
-- Broken hearts are now placed on a separate UI near Enigma hearts; Isaac can now use them to reroll one nearby pedestal at the cost of gaining one 'true' broken heart
-- Deceiver hearts can now only appear in uncleared rooms, and will launch themselves at a random enemy as soon as they appear, dealing 75% of that enemy's health as damage
-- Harlot hearts can no longer be put in The Jar and now heal less, but give Isaac a more special familiar when picked up
-- Benighed hearts will now drain half red heart from Isaac on pickup, if possible
-- extra Dauntless hearts can now only be dropped if Isaac has 1/2 or 3/2 of those; they will also spawn only if there are no Dauntless hearts in a room already
- reduced dip spawnrates of Soiled hearts from 21% to 15% for normal dips and from 12% to 10% for Fiend Folio dips; special Platinum dip can no longer be spawned
- Super Bum will now collect Hoarded hearts, same as Dark Bum; they will also both play a sound effect when collecting them

Update: Jan 15, 2023 @ 1:49pm

- fixed a game crash caused by Guppy's Eye not being able to render "nothing" on top of a Red Chest that contains a deal teleport
- fixed A Piece of Chalk + Lost Cork crashing the game

Update: Jan 7, 2023 @ 3:29am

- fixed Torn Page not working correctly with Lemegeton
- fixed players not being able to encounter Yum! pill, even if it's unlocked
- fixed Suppository pill dropping random item when used if Isaac doesn't have an active item
- fixed Hematemesis pill being able to drop Tainted hearts
- fixed Stomacks dropping normal Grab Bags' rewards instead of their custom loot when opened
- fixed custom pill effects not working correctly if used simultaneously (this was most notable when Laxative was being used via the Golden pill)
- a function that chooses a collectible from custom pool now runs 20x as much as before, meaning players are way less likely to get Breakfast out of Coffins, Flesh chests and secondary items spawned by Ordinary Life
- explosion radius will now be adjusted by its length, which allows for detecting bigger explosions (like Mr. Mega) from further away

Update: Jan 4, 2023 @ 2:50am

Christmas and New Year's Day are over!
- removed all festive content

- fixed Vault of Havoc being usable during the Beast fight, causing a softlock
- several changes to Dead Weight item:
-- increased the skeleton's contact damage from 16 to 25
-- the skeleton will no longer randomly slide around the room
-- the skeleton will now also put out fireplaces when thrown
- fixed Pure Soul always spawning a friendly ghost in secret rooms rather than choosing the room at random
- fixed Super Envy never dropping its respective Jewel

Update: Dec 24, 2022 @ 2:00pm

- it's Christmas! time to put on comically large christmas hats and gift each other presents!
-- added a special sprite for Tank Boys item
-- a special Stargazer Beggar will spawn in the starting room every new run
--- he doesn't require to be paid, and will always drop 2 presents (which are just resprited sacks) and then spawn Tank Boys item and teleport away
--- he disappears once you re-enter the room

- fixed Bag of Jewels and DNA-redacted white-azure pill destroying Isaac's pocket active item

Update: Dec 15, 2022 @ 2:03am

- updated Chinese EID to reflect all of the latest changes

Update: Dec 10, 2022 @ 11:57am

TWEAKS:
- added more extras!
- reduced chances of Soiled heart spawning each dip from 30% to 20%
- Enigma hearts now adjust their visibility depending on how far away they are from players
- Magic Cube will now be solved first try if the player doing it has The Mind item
- added flat damage bonus to the gut ball shot by Rejection item, new formula is:
gut ball dmg = 5 + 3.75 * player dmg * (no. familiars + 1)
- Mother's Love now drops Soul of Lilith when first picked up
- adjusted a few item qualities
- updated Korean EID for the mod
- renamed Book of Genesis to The Book of Genesis to avoid name conflict with Retribution mod

FIXES:
- fixed Curdled hearts not working correctly for characters that can't have red health
- fixed Broken hearts not killing Isaac instantly if they add 12th broken heart
- fixed Canine of Wrath not dealing damage to enemies as intended
- fixed the somewhat inconsistent handling of unlockable pill effects
- fixed The Forgotten and The Soul not sharing the Enigma hearts they hold
- fixed Estrogen Up pill not interacting correctly with Rotten and Soiled hearts
- fixed custom revivals not having a priority queue and spontaneously overriding each other
- fixed Magic Cube not starting off fully charged when solved