Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Showing 71-80 of 273 entries
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Update: Dec 14, 2023 @ 8:47am

-removed Vslib functions , replaced by scriptedmode.

Update: Dec 13, 2023 @ 8:53am

-Added Vslib to ensure the mod from loading even if the game is having issues on spawning entity objects.

Update: Dec 12, 2023 @ 4:58pm

-Added support for mutations 7/8/9.

Update: Dec 9, 2023 @ 4:27pm

c8m1 bug fix

Update: Dec 8, 2023 @ 11:32am

-c5m2
-added more entities.
-reduced shadow usage.

Update: Dec 5, 2023 @ 5:49pm

-c13m1 added leave effect entities to many trees
[Mutation 5 support added]

Update: Dec 2, 2023 @ 7:35pm

-c5m2 improved many placeholder entities
-c1m1 minor code optimization

Update: Dec 1, 2023 @ 4:47pm

-Death Toll [Code-Optimization]
-c7m2 - entity adjustments.

Update: Nov 23, 2023 @ 2:22pm

-c1m4 -added fences to prevent bots unintentionally going to the last floor.
-c8m1 -Code optimization , removed some junk codelines.

Update: Nov 22, 2023 @ 7:52pm

-c5m5 fixed some lag spikes related to sound entities.

-c1m4 reworked entities - still wasnt able to fix the nav issues , idk how to without custom navs.