Garry's Mod

Garry's Mod

[TFA][AT] CoD WW2 - Shared Parts
Showing 1-10 of 61 entries
< 1  2  3  4  5  6  7 >
Update: Apr 9, 2022 @ 3:53pm

changed a return to a continue

Update: Apr 6, 2022 @ 9:35am

molotovs and thermite can no longer hurt players through walls

Update: Mar 27, 2022 @ 1:23pm

hopefully fixed signal flare not working against other plays in MP
s-mine and tripwire now take into account dlib friends and wont activate on them
flamethrower entity shouldnt interrupt npcs movement now, and penetrates

Update: Feb 16, 2022 @ 3:33pm

changed stun grenade to use calcview hook instead of env screenshake

Update: Feb 4, 2022 @ 3:10pm

added ENT:Touch() to rocket projectiles as fallback for NextBots that dont like physcollide
added new flamethrower entity
fixed s-mine issue with NextBots caused by disposition check
updated s-mine ally convar to display that it doesnt affect NextBots

Update: Jan 31, 2022 @ 6:38pm

updated m30 riflebullet attachment

Update: Jan 27, 2022 @ 7:48pm

forgot the sprite texture on SnD bomb
updated resupply to account for weps that use -1 for clipsize, and defaultclip instead
still broken on hl2 grenade and rpg for some reason, no clue why

Update: Jan 25, 2022 @ 4:22pm

decreased space needed for mortar strike (3500hu, to 1800hu)
added search and destroy bomb
added ammo and health caches from campaign (in entities tab, not actual weapons)
added health kit bag from campaign (entities tab)

Update: Jan 21, 2022 @ 8:23pm

mortar strike morale from campaign

Update: Jan 21, 2022 @ 10:12am

capitalization matters