Garry's Mod

Garry's Mod

[TFA][AT] CoD WW2 - Shared Parts
Showing 51-60 of 61 entries
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Update: Sep 23, 2021 @ 1:58pm

for some reason EmitSoundNet is broken in multiplayer
either that or im not using it right (even though its in the self:explode function)
so for now its just EmitSound... which mostly works
for some reason sounds dont play from nearly as far away but at least it works

Update: Sep 23, 2021 @ 4:27am

updated materials for new particle effects

Update: Sep 22, 2021 @ 11:46pm

updated with stuff relating to ammo sounds
added bool (or whatever its called) to play on first draw

Update: Sep 22, 2021 @ 7:50pm

added attachment select and deselect sounds
added shell bounce sounds
added ammo pickup sounds (credit to yurie for the amazing crysis 2 sweps)

Update: Sep 20, 2021 @ 11:35pm

update ejected shell vmt

Update: Sep 20, 2021 @ 5:19pm

fixed generic trans sounds being set to the wrong sound path
trans rights <3

Update: Sep 20, 2021 @ 12:38am

fixed rocket trail being backwards ^^;

Update: Sep 18, 2021 @ 3:33pm

updated GL for new sounds and impact decals

Update: Sep 18, 2021 @ 1:19pm

updated GL code to be less disgusting to look at

Update: Sep 17, 2021 @ 9:41pm

fixed suppressor attach status not updating when using extended mags