Total War: WARHAMMER II

Total War: WARHAMMER II

Iron Brotherhood
Viser 1-9 af 9 forekomster
Opdatering: 19. sep. 2021 kl. 22:41

Fix unit being deleted from player's army.

Opdatering: 19. sep. 2021 kl. 14:44

Prevent AI from using the unit. Thanks to Ciabata24 for the bug report!


Explanation

Due to some limitations of the engine, the AI cannot use this unit.

You will experience a Crash to Desktop when loading a battle (in campaign or custom battle) against an army containing this unit.

For those of you who already started a campagin as any other faction with this mod enabled: I updated the script to automatically remove the unit from Belegar's army. You should be safe to play from next turn.

Opdatering: 16. sep. 2021 kl. 1:33

Fix the unit spawning at each turn.

Opdatering: 15. sep. 2021 kl. 11:34

Add a proper unit card. Bless Kosmos for his work

Opdatering: 15. sep. 2021 kl. 10:25

Add script to automatically add the Iron Brotherhood in Belegar's army.

  • Saved game compatible
  • Trigger at start of a new turn
  • If a hammerer unit is present in Belegar's army (as in turn 1), it will be removed
  • Won't add the unit in case Belegar's army is full (20/20)
  • Also works on AI

Opdatering: 15. sep. 2021 kl. 5:25

Buffed the unit to prevent them from being spanked by goblings

  • + 12 weapon base damage (33 -> 45)
  • + 2 splash attack max target (6 -> 8)
  • + 350 HP per model (1150 -> 1500)
  • add Perfect Vigor
  • add Full Gromril Armor ability:
    • + 70% missile resistance
    • + 5 melee defence (45 -> 50)
    • + 5% Physical resistance
    • + 25 armour (120 -> 125)
  • remove Foes Seeker ability
  • remove missile resistance related to shield

Opdatering: 15. sep. 2021 kl. 3:33

- [v2] Fix compatibility issue with my other mod: Sharpshooter Rangers

Opdatering: 15. sep. 2021 kl. 0:09

- Fix compatibility issue with my other mod: Sharpshooter Rangers
- Fix typo in ability description

Opdatering: 14. sep. 2021 kl. 14:06

Initial upload.