Arma 3
The Carver Findings
Se afișează 11-20 din 44 intrări
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Actualizare: 28 iul. 2023 @ 8:03

Version 2.09 has been released, here is the change log.
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**BUG FIXES:**
-Buster rocket launcher not using correct ammo.
-Minor M739 model fixes.
-Fixed optre laser/light combo attachments not working and improved compatibility for future optre attachments.
-Added several sights/ rail attachments missing from various guns.
-Fixed missing URF AT specialist unit/ no entry error.
-Fixed M57 using wrong model.

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**CHANGES:**
-M57 rocket damage increased. (very similar to M41 spnkr now. Still less than originally).
-Added SACLOS, SALH, Heat seeking AA & AT rockets for M57 Pilum.
-Added 40mm Signal flares (curtesy of Kara from A2S).
-M96 Launcher given its own tab in ace arsenal extended.

Actualizare: 15 iun. 2023 @ 20:02

Version 2.08 has been released, here is the change log.
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**BUG FIXES:**
~Fixed MGS-32 timberwolf paint selections
~Fixed CM-12 ammo description
~Fixed glowing AN/PRC-521B
~Fixed many various falcon errors
~Fixed no vacuum seal or collar on ODST and recon helmets
~Fixed opfor M48 CIWS spawning with no ammo
~Fixed grizzly wreck
~Fixed M57 PAW/M48 cricket ammo speed
~Fixed M57 QAS scope no ui icon
~M57 config fixed/updated
~Fixed vehicle "wrecks" errors
~Fixed MTMV vests options not displaying with ace arsenal extended
~Fixed Modular barracks empty door not working-structure now enterable

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**CHANGES:**
~Added MGS-32 timberwolf up variant
~Added commando rifle ammo
~ARMX rifle ace arsenal extended support added
~Modular barracks empty model tweaked and accepts hidden selection textures
~UNSC wall straight model tweaked-Bullet/Collision closer to match visual model

~M57 weapon and ammo (50x137) overhauled and balanced
~M48B 'cricket' renamed to M57 (black)
~Added 1x-10x "M57 Pilum scope" attachment
~M57 now accepts hidden selection textures/materials
~Ammo weight reduced, Ammo comes as 2-shot magazines (vs 1 before), damage balanced
~Ammo UI icon and rocket model changed to closer resemble models from halo games.
~M57 PAW is a reusable rocket launcher designed for engaging close to medium ranged, lightly or moderately armored vehicles and structures.
~Does less damage than a M41 spnkr per shot, but M57 launcher/ammo weighs less

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Please report bugs as soon as you find them to help us fix the mod.
Reach out to us on our discord server for the quickest response.

Actualizare: 14 mai 2023 @ 11:00

Version 2.071 has been released, here is the change log.
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BUG FIXES:
- Updates CMA unit weapons to correct item with weapon renames.
- Ind-Tav GL proper texture applied.
- Fixes Tauri units calling for old unused magazines.
- Fixes wrong brass ejected from m6/m2311 handguns.
- Flare rounds have brass casings, but casings more drop then eject properly. Might not be able to fix.
- Fixes AI not shooting/using M739
- Minor reformating and updated name tag to TCF
- slight code reformat for readability
- M96 skeleton issue fixed
- M57 sound and icon issues fixed
- M6C 12/16rnd optre mags added for optre compatibility.
- Fixes CMA rifleman/AT/AA units not having a weapon.
- Fixed Falcon/Nightingale Wreck Models inc model.cfg errors

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Please report bugs as soon as you find them to help us fix the mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2598549968

Actualizare: 7 mai 2023 @ 7:18

Version 2.07 has been released, here is the change log.
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BUG FIXES:
- Beanbag Narq Effect Fix
- Model.p3d Pathways
- Fixes burst no entry error.
- Fixed inheritance issues of ma32/37 models and br "fafnir" mags.
- Fixes single and fullauto no entry errors. Slight reformat for possible further use
- Fixes multiple instances producing the same uniformitem no entry error
- Ammunition Count change for 32rnd 127x40 Mags
- Fixed MA39S texture bug and added MA39S GL variant
- M28 config/inheritance changed to avoid future issue with optre
- Fixed Trailing commas
- Fixed wrong ind tav gl/ tav-20 light texture
- Some config/file reformatting/cleanup
- Some small attachment issues corrected
- Properly labelled all TCF optics for easy identification
- Fixes naming convention of item to be consistent and look same in arsenal as other items
- Fixed misc bugs. Including temp m6B mag fix
- Fixed srs bug
- Fixed m6g variants not showing in arsenal
- Quick fix on optic attachments removed. Model tweaks courtesy of FiyCsf
- Fixes UNSC INF individual units missing from blufor zeus/editor mode
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CHANGES:
- M96 LAW Weight Adjustment
- Adds IR flashlight (NVG only) flashlights for pistols, smg, rifle models
- Removal of several OPCAN 1.0 Legacy Models
- M2311 optics and rail attachments added.
- M2311 to add muzzle flash and muzzle attachments appear.
- Minor description edit to cameras,
- Start of Ammo rework of mod.
- Shotgun flare ammo added
- HVAP ammo removed
- FS renamed SLAP
- Adds M12H variant gun.
- Removed some redundant ammo
- Removed SAP-HE from 9.5 ammos
- Corrected several weapon names in arsenal
- Fixed MRS10 incorrect ammo
- Ace Extended Arsenal integration (By Frosty)
- OPCOS Magnums added
- Frieden Patrol Caps in all Camo's
- Weaponry Naming changes (Light, GL, etc)
- Added Legacy Falcon with Zulu textures (Thanks to Taco and Stirling)
- Added all bipod options to relevant guns.
- Standardized names for F2000 & Tavor/trg styled guns
- Added TAV-20 GL variant
- AR-0M37 renamed for less pain
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Please report bugs as soon as you find them to help us fix the mod.

Actualizare: 1 mart. 2023 @ 10:42

Version 2.06 has been released, here is the change log.
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BUG FIXES:
- MA5 Inheritance Fixed.
- Movement of correct magazines to their respective weapon.
- Cleanup of Code Formating.
- Scope addition to RAS24, SRS99E, SAW, MA1 and M247.
- Gungnir, Hazop and Scout Neck removal.
- Removed Weapon UI's (Now in OPTRE).
- Concrete Tower model tweak.
- Further Magazine []+= removals.
- Shemagh OPTRE patch.
- Press Uniforms now no longer showing errors.
- LAU Missile Launcher now showing correct editorSubcategory.
- Equipped Press Camera now working.
- Nightingale Texture fix.
- URA Woodland and Desert vest now showing.
- Mikero 3.60 Model.cfg rework.
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Please report bugs as soon as you find them to help us fix the mod.

Actualizare: 26 ian. 2023 @ 15:21

ERROR UPDATE. PUBLISHER BEING CUNT. PLEASE IGNORE.

Actualizare: 26 ian. 2023 @ 11:02

Version 2.05 has been released, here is the change log.
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BUG FIXES:
- MA37 given correct scope.
- Fixed Magazine duplication.
- M247 Tracer rounds fixed.
- Pistol Bipods removed.
- Corrected Shotgun Magazine counts.
- Fixed Config Typos which flashed errors.
- Re-organised MACRO system.
- AN/PRC 521 naming conventions fixed.
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CHANGES:
- Introduction of OPCAN 3.0.
- Creation of "TCF_Weaponry" PBO
- Moved Weapons and Backpacks folders from TCF_Equipment to TCF_Weaponry. (Make sure to check your filepaths)
- Addition of Ace Lasers to Weapons Slot Info.
- Return of Specialised Ordnance V2 Scopes. (Still in testing for general public)
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Please report bugs as soon as you find them to help us fix the mod. Make sure to unload OPCAN 3.0 whenever available. The Steam Workshop OPCAN 3.0 is now defunct if using The Carver Findings.

Actualizare: 22 dec. 2022 @ 15:56

Version 2.04 has been released, here is the change log.
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BUG FIXES:
- M247 7.62 changes
- All reported Units have correct Ammo.
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Please report bugs as soon as you find them to help us fix the mod.

Actualizare: 18 dec. 2022 @ 7:41

Version 2.03 has been released, here is the change log.
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BUG FIXES:
- MA GL's now work.
- MA1A/B Ironsights animated correctly.
- M2311 LOD fixed.
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Please report bugs as soon as you find them to help us fix the mod.

Actualizare: 15 dec. 2022 @ 15:04

Version 2.02 has been released, here is the change log.*
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EQUIPMENT:
- MA1A/B ICWS Assault Rifle
- M48 'Cricket' PAW
- CR77 Tactical Rifle
- BR55AM 'Fafnir' Battle Rifle
- M28A2 IMWS Designated Marksman Rifle
- M73H Heavy Machine Gun
- M99A2S3 Stanchion Gauss Rifle
- Mk14 Designated Marksman Rifle
- MRS10 Designated Marksman Rifle
- M6D PDWS Magnum
- Model '33' Godfather Handgun
- M41 SSR MAV/AW Rocket Launcher
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VEHICLES:
- HuCiv Genet Civillian Transport
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OBJECTS:
- Added Model.cfg's for certain models.
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BUG FIXES:
- Removed News Organisations access to military hardware.
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CHANGES:
- Introduction of Specialised Ordnance
- Added all OPTRE Weapon Attachments to all TCF and OPTRE Weapons
- Easy Ammo and Magazine organisation for modding access.
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Please report bugs as soon as you find them to help us fix the mod.