Arma 3
NIArms All In One (V14 Onwards)
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Update: Dec 18, 2024 @ 12:36am

V18
====
(Check individual Readmes for more detail)
Added
----------------------------
- Milspec AR15 phase 2 - Remaster M16A2, A2-era Carbines plus new variants (see AR15 readme for full details)
- Aimpoint 3000 and 5000 (Plus some Sub-variants)
- New STANAG 30-round model and textures

Changed
----------------------------
Materials (Global)
-- Removed use of FresnelGlass in all RVMATs where that makes no sense

AUGs
-- Fixed Muzzle Proxy on HBAR variants (see readme for full details)

AKs
-- Discrete Sounshot soundsets (see readme for full details)

P226s
Soundsets
- nia_p2269mm_silencerShot_SoundSet :
-- removed "nia_p2269mm_closeShot_SoundShader" from soundshaders

XM8s
Laser Script
- fnc_laserSwitch.sqf
-- Disabled script tracing left in from testing

Update: Mar 7, 2024 @ 5:13am

V17
- Implemented Tactical reloads (NIArms_Alt_Reloads) added to a selction of weapon (see packed readmes for details)
- Implemented Barrel mount Weaponlights and Lasers on weapons without accessory rails
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Milspec AR15 phase 1 - Remaster M16A1,CAR15s plus new variants (see AR15 readme for full details)

Update: Mar 7, 2024 @ 4:43am

V17
- Implemented Tactical reloads (NIArms_Alt_Reloads) added to a selction of weapon (see packed readmes for details)
- Implemented Barrel mount Weaponlights and Lasers on weapons without accessory rails
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Milspec AR15 phase 1 - Remaster M16A1,CAR15s plus new variants (see AR15 readme for full details)

Update: May 25, 2023 @ 11:16pm

Removed hlc_wp_m16A1_rangeing from weapons

Update: May 25, 2023 @ 11:04pm

Reupload with the correct bisign for ACRs,P226s and HK416s. Not sure how that happened.

Update: May 25, 2023 @ 1:29am

Added - L4A3 Bren LMG

Changes to body at large - largely administrative- see readmes for details.

Update: Nov 6, 2022 @ 7:53pm

Re-uploading, files re-rsigned.

Update: Nov 5, 2022 @ 3:33am

FN SCARs family Added, various packs updated and re-signed, see packed individual readmes for details.

Update: Sep 17, 2021 @ 5:06am

CORe -
Medium ladder rail cover (pride) - now correctly uses pride texture
Reverted Mesh of hlc_muzzle_300blk_KAC back to old version (will be correctly changed to the Q Full Nelson when the SCARs come out)
AFG1 now correctly identified as such
GRD 40 strings remove the White from the description
AK-
Re-aligned muzzle accesory proxy on Arsenal SLR107U

Minimis-
Mk48 Mod 0 Desert colour rail covers now in the accessories list.

P226s
Corrected typo in P239 .40S&W gunshot definitions - should now hae primary firing impulse
Corrected Typo in Crate - hlc_10Rnd_40sw_SD_P239 now correctly defined
Added hlc_8Rnd_357SIG_B_P239,hlc_8Rnd_357SIG_JHP_P239 to crate

AUGs
Corrected AUGA1 Carbine OpticsID

SG550s
Corrected hlc_optic_FNSTANAG4X2d_550 OpticsID
Added missing Pride Rail Covers

M1941LMGs
Set Editor placable M1941 scope to public (now able to be placed in editor)

HK416s
Added missing Pride Rail Covers

XM8s
- all VFGs now have bipod memory point and thus no longer make the player clip the ground when "deployed"

AR15s
Corrected Material on hlc_wp_xm4 (M4)

Update: Sep 6, 2021 @ 11:47pm

Due to the curator of the previous release being out of contact, I've recreated the page unde rmy own ownership so I can actually update. Until further notice this is the official All In One release.

- All prior release updated to most recent revision.
- Added Johnson M1941 LMG
- Added XM8 Rifles