RimWorld

RimWorld

Community Framework
Showing 1-8 of 8 entries
Update: Nov 2, 2024 @ 3:51am

Update on 11/2/2024 6:49:23 AM.
Mod version 1.5.1
Fix severity- and pain-based hediffs being removed automatically due to having 0 severity.

Update: Mar 15, 2024 @ 6:29pm

[Auto-generated text]: Update on 3/15/2024 9:28:44 PM.

Update: Jul 1, 2023 @ 7:25am

Update on 7/1/2023 10:24:48 AM.

v1.4.0 - Output Workers

View the full list of changes here: https://github.com/ISOR3X/communityframework/releases/tag/v1.4.0

Highlights:
- XML documentation for all public C# classes
- OutputWorkers system
- OutputWorkers for Thing styles
- Battery extensions
- Power extension
- IExtensionPostMake interface for DefModExtension
- DefModExtension_CanBlockPlacement and BlocksPlacementOf
- HediffCompProperties_MultiplyOtherHediff can now modify already-present hediffs

Update: Oct 5, 2022 @ 3:47pm

Update on 10/5/2022 6:46:51 PM EDT.

Support for the currently-unstable 1.4 build of RimWorld.

Update: Sep 29, 2022 @ 11:13pm

Update on 9/30/2022 2:13:12 AM EDT.

Important change to the craftable pawns framework/hatch patch, the system is now opt-in only. For more information, see the updated documentation here: https://github.com/ISOR3X/communityframework/wiki/Basic-Features-(XML)#46-make-any-type-of-pawn-craftable-using-eggs

Update: Sep 18, 2022 @ 12:37am

Update on 9/18/2022 3:36:03 AM EDT.

IgnoreNeed hotfix.

Update: Sep 8, 2022 @ 12:20pm

Update on 9/8/2022 3:20:10 PM.

Thanks to dninemfive, we have merged the D9 Framework into our codebase.

This update also fixes multiple bugs for re-growing missing limbs with the configurable regeneration system.

Check out all of the changes in the pull request: https://github.com/ISOR3X/communityframework/pull/8

Update: Aug 25, 2021 @ 10:25pm

[Auto-generated text]: Initial upload.