Stellaris

Stellaris

Expanded Espionage and Diplomacy
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Update: Jul 11, 2022 @ 2:48pm

1.1.4.3
Additions:
- Subterfuge Adoption, infiltration cost of Gather Information and Tap Communications operations are fully refunded

Tweaks:
- Influence Campaign cooldown reduced to 6 years

Bug Fixes:
- Influence Campaign will actually add ethics attraction towards your chosen ethic
- Tap Communications will now properly give you the first contact event

Update: Jul 8, 2022 @ 10:45am

Update: Jul 6, 2022 @ 10:08pm

Update: Jul 6, 2022 @ 12:36pm

1.1.4.2
Additions:
- New Operation: Tap Communications
- Galactic Republic, resolution to pressure other empires to join, costing them influence if they refuse
- Administrative Sanctions also give -20% diplomatic weight from pops per level
- Military Sanctions also increase ship upkeep by 20% per level
- Technology Sanctions also increase researcher upkeep by 20% per level
- Cannot kick subjects from your federation
- Arm Privateers, pirates will fan out from their point of origin, avoiding fortified systems where possible
- Non-Pacifist Necrophages can use the Xeno-Trafficking operation

Tweaks
- Defense Privatization, Mercs get +50 naval capacity per level (from +25)
- Economic sanctions also gives -10% trade value per level
- Recently conquered modifier only lasts 10 years

Bug Fixes
- Fixed ai acceptance of commercial pacts

Update: Jun 28, 2022 @ 9:55pm

Update: Jun 10, 2022 @ 8:58am

Update: Jun 6, 2022 @ 12:18pm

Update: Jun 4, 2022 @ 12:32pm

Minor Bug Fixes
Compatibility with Planetary Diversity

Update: May 30, 2022 @ 10:57am

Update: May 27, 2022 @ 4:23pm