RimWorld

RimWorld

AutoDye
Showing 1-10 of 10 entries
Update: Jul 7, 2024 @ 12:29pm

Updated the mod for 1.5.
I fixed all error messages I got, but couldn't do a test for the functionality itself yet. Please use this version at your own risk and report any errors.
Thank you!

Update: Oct 21, 2022 @ 3:55pm

Updated the mod for 1.4.
I did the basic tests and they all worked. However I haven't tested stuff with babies yet.

Update: Sep 26, 2021 @ 10:58am

Bugfixes:
Removed a debug line.

P.S.: Steam should rework their upload mechanism. Even one line of changed code should mean that the file has changed. Without needing to delete a cache.

Update: Sep 26, 2021 @ 10:22am

Features:
Added a scrollbar to the color selection.
It only appears if it is neccessary and there isn't enough space.

Update: Aug 4, 2021 @ 2:26pm

Updated the ingame mod description.

Update: Aug 4, 2021 @ 2:13pm

Features:
- The position of the "AutoDye" button in the outfit menu can be changed in the mod settings for greater compatibility.

Update: Aug 3, 2021 @ 5:56pm

Bugfixes:
- Fixed a bug, which caused the favorite and ideology outfit to be the color which was picked in the colorpalette (if none was picked an invisible color). No need to reconfigure it, as the data was correctly stored but not correctly read for coloring purposes.

Update: Aug 3, 2021 @ 9:33am

Improvements:
- Updated the color comparsion for apparel to use the vanilla way in rimworld, which compares if the color values are nearly the same instead of using an exactc omparision.
I can't get behind why Rimworld is using this, but there must be a good reason for using it so often in the source code.

Update: Aug 2, 2021 @ 6:12pm

Bugfixes:
- Fixed a bug which caused the world generation and some mods to bug out. The reason was a missing check if the pawn who wants to do the recoloring belongs to the player and is under his control. This was causing a chain of faulty calls like trying to check the outfit for npcs factions and so on.
- Fixed several bugs with the save and load system. Rimworld kept all the data between different games and this caused additional errors. Everytime a savegame is loaded or a new world started, the mod will delete the old data and reload the data from a safe (if it exists). So you can jump between different sessions now.
- Fixed a bug which was caused by the multithreading nature of loading savegames. I removed unused data during saving and loading. Rimworld didn't like that. So I changed the way of removing deleted outfits.

Features:
- You can choose for each outfit its own color. If you don't want to use the predefined colors (or which are added by mods), you can let the pawn use his ideology color or his favorite color.

Please leave Feedback if you encountered any bugs or if you'd like the GUI to be changed.

Update: Aug 1, 2021 @ 6:42pm

[Auto-generated text]: Initial upload.