tModLoader

tModLoader

Advanced World Generation
Showing 61-70 of 196 entries
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Update: Nov 18, 2022 @ 8:38pm

Version 2.8.12.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
A bit of code was rewritten, shouldn't affect people

Update: Nov 18, 2022 @ 6:15pm

Version 2.8.12.6 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: Nov 16, 2022 @ 9:10am

Version 2.8.12.5 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: Oct 17, 2022 @ 4:06pm

Version 2.8.12.4 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
corruption orb definitely doesn't exist

Update: Oct 14, 2022 @ 6:15pm

Version 2.8.12.3 has been published to Preview learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The corruption scaling wasn't well implemented
Added more padding to the center
Some of the vanilla worldgen config can be scaled with world height on overhauled worldgen

Update: Oct 10, 2022 @ 5:53pm

Version 2.8.12.1 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed a Calamity compatibility issue

Update: Oct 9, 2022 @ 6:22pm

Version 2.8.12 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Added a description for some options
Added a config for evil biome size since it has been asked a lot

Update: Oct 9, 2022 @ 6:17pm

Version 2.8.11.1 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Mistake

Update: Oct 8, 2022 @ 8:32pm

Version 2.8.11 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Since people don't agree on if beach should scale with world size, it's now in config
Also there is now a text saying that some options are locked behind the options

Update: Sep 2, 2022 @ 4:56pm

Version 2.8.10.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen