tModLoader

tModLoader

Advanced World Generation
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Update: Nov 19, 2022 @ 11:05am

Version 2.8.12.11 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Pushed the evil biomes away from the spawn
Put crimson under the sky
Made quickshrooms

Update: Nov 19, 2022 @ 7:37am

Version 2.8.12.8 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The amount of shroom biomes should now be reasonable

Update: Nov 18, 2022 @ 8:38pm

Version 2.8.12.7 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
A bit of code was rewritten, shouldn't affect people

Update: Nov 18, 2022 @ 6:15pm

Version 2.8.12.6 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: Nov 16, 2022 @ 9:10am

Version 2.8.12.5 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen

Update: Oct 17, 2022 @ 4:06pm

Version 2.8.12.4 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
corruption orb definitely doesn't exist

Update: Oct 14, 2022 @ 6:15pm

Version 2.8.12.3 has been published to Preview learn more @ https://github.com/Ishigh1/AdvancedWorldGen
The corruption scaling wasn't well implemented
Added more padding to the center
Some of the vanilla worldgen config can be scaled with world height on overhauled worldgen

Update: Oct 10, 2022 @ 5:53pm

Version 2.8.12.1 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Fixed a Calamity compatibility issue

Update: Oct 9, 2022 @ 6:22pm

Version 2.8.12 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Added a description for some options
Added a config for evil biome size since it has been asked a lot

Update: Oct 9, 2022 @ 6:17pm

Version 2.8.11.1 has been published to Stable learn more @ https://github.com/Ishigh1/AdvancedWorldGen
Mistake