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AKA Remants fixes Fargo's Best of Both Worlds not working with Advanced World Generation.
Extra Note: With Remnants, if your world generation gets stuck on (R) Rigging Bouldars (something like that), you can turn off that world setting using WorldGen Previewer by clicking the X next to it in the list on the right. I'd recommend pausing world generation right away and then scrolling down the list until you find it, then disable it. The world will generate fine after that.
Otherwise, literally the best mod in terms of creativity you can get on thew workshop.
If using XL size world, custom size may need to end with a 2. I.e. ( Width 12602, Height 3602 is 50% bigger than Large and works)
This mod has pretty much no compatibility with other mods, but is not incompatible either. Meaning it'll work most of the time, there just might be some funkiness with biome sizes.
This mod is mostly incompatible with Calamity: Infernum Mode though. The abyss, profaned temple and brimstone crags have almost always caused me crashes, and when it did work, the temple just didn't exist. Not an issue with this mod though, it's because neither Calamity nor Infernum are made in a way that accommodates XL worlds (furthermore, Cal devs have said they won't be doing such either)
It is still possible to make bigger worlds, only some options are lost without overhauled worldgen.
For example 16002x4802
Don't ask me why it works, but it just does!
Both Worked for me, even with Calamity + Addons, though with Calamity it did use at least 5-6 GB ram or maybe more.
I do have a question relating to it: how do you increase the scales of the oceans?
Im not sure if i just have a mod that causing the abnormal behaviour but when increasing the size of the beaches: say doubling it via overhauled world gen, It only applies a bit to the beach and mainly the underneath, but not the ocean itself.
I'm also using remnants mod.
Set desert gen to none
Have 2 on the end of the 2nd number of the gen size. So for example 22400x2402.