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Yes, the mod might warn you that it might not generate the world (click continue to ignore it) but I generated a world with 12402 width x 2502 height (almost 1.5x larger than Large World) with Calamity installed, and it worked perfectly well. I tested with both evils, ores, pyramid and increased chests. All worked just fine.
I hope this helps anyone trying to use this.
AKA Remants fixes Fargo's Best of Both Worlds not working with Advanced World Generation.
Extra Note: With Remnants, if your world generation gets stuck on (R) Rigging Bouldars (something like that), you can turn off that world setting using WorldGen Previewer by clicking the X next to it in the list on the right. I'd recommend pausing world generation right away and then scrolling down the list until you find it, then disable it. The world will generate fine after that.
Otherwise, literally the best mod in terms of creativity you can get on thew workshop.
If using XL size world, custom size may need to end with a 2. I.e. ( Width 12602, Height 3602 is 50% bigger than Large and works)
This mod has pretty much no compatibility with other mods, but is not incompatible either. Meaning it'll work most of the time, there just might be some funkiness with biome sizes.
This mod is mostly incompatible with Calamity: Infernum Mode though. The abyss, profaned temple and brimstone crags have almost always caused me crashes, and when it did work, the temple just didn't exist. Not an issue with this mod though, it's because neither Calamity nor Infernum are made in a way that accommodates XL worlds (furthermore, Cal devs have said they won't be doing such either)
It is still possible to make bigger worlds, only some options are lost without overhauled worldgen.
For example 16002x4802
Don't ask me why it works, but it just does!
Both Worked for me, even with Calamity + Addons, though with Calamity it did use at least 5-6 GB ram or maybe more.