Slay the Spire

Slay the Spire

Lazy Man's Kits
Viser 1-10 af 87 forekomster
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Opdatering: 10. juli 2024 kl. 20:27

v1.4.13

Potential issue fixes

Opdatering: 10. juli 2024 kl. 10:48

v1.4.12

Minor fixes

Opdatering: 30. mar. 2024 kl. 20:20

v1.4.11

1. prevent crash if FlashAtkImgEffect is extended ( @Alchyr );
2. allow SimpleGridCardSelectBuilder to make every card in the given groups stop glowing;
3. Some other minor bug fixes

Opdatering: 23. juni 2023 kl. 2:11

v1.4.10

1. Fixed a bug of SimpleHandSelectBuilder that occurred when traversing player's hand. Now it's safe to simply remove a card from but using an action is also suggested.

Opdatering: 19. juni 2023 kl. 8:10

v1.4.9

1. Avoiding a bug by using double try/catch to catch an exception, it may work. It seems one try/catch failed anyway.

Opdatering: 28. apr. 2023 kl. 21:36

v1.4.8

1. new interface for power, CardPlayablePower, used for deciding if a card can use on a monster.
2. CardProofPower and CardTauntPower now extend CardPlayablePower to function on specific occasions.

Opdatering: 5. feb. 2023 kl. 5:51

v1.4.7

1. rewrite some logics of TurnEvent, it now executes when decay <= 0, which means canCast returns true , by default.
2. Fixed a bug with another mod.

Opdatering: 4. feb. 2023 kl. 18:22

v1.4.6

I have no idea why codes weren't uploaded correctly last version.

Opdatering: 3. feb. 2023 kl. 21:07

v1.4.5

1. Added AddNewEndRoundEvent in TurnEventListener whose events will trigger at the end of a round.
2. Fixed a bug of branchable upgrade card in single card popup.

Opdatering: 29. jan. 2023 kl. 22:29

v1.4.4

1. Added DamageInfoTag that allows modders add custom tags to damage info. A tag that allows info to ignore target's block has been set as DamageInfoTag.BLOCK_IGNORED. Note that the ID of a tag is IMPORTANT. Two tags with the same ID would be considered as the same one.
2. Added LMDamageInfoHelper. Use it to simply create damage info with tags, check if a damage info has some tag or so.